Rust Server IndexCard catalogue of Rust servers

Holdings11,635 servers46,789 players97 fresh wipes

Call no.2X3691 On the shelf · online

HEAVY RUST | MAIN | MODDED | X2

Online 217.60.240.248:28015 checked 10m ago

Subjects 1. 2x 2. modded3. oxide
Players now
1/ 150
1% full
7-day average
1
peak 6
Rank
#3,691
top 17%
Last wipeWiped24 OCT2026 · 3d 21h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 11:21 UTC3d ago
6 – running 0
16 OCT 2026Fri 16 Oct, 13:49 UTC11d ago
7 halved by day 2 7.9 days 0
12 OCT 2026Mon 12 Oct, 14:34 UTC15d ago
3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 732 on average
594/ 600
EU2X
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 547 on average
391/ 375
NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 354 on average
127/ 150
EU2X
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 325 on average
125/ 150
EU2X
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average
43/ 100
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 299 on average
192/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does HEAVY RUST | MAIN | MODDED | X2 run?

HEAVY RUST | MAIN | MODDED | X2 sets gather at 2x, as its name shows. There is no published group limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

What is the map on HEAVY RUST | MAIN | MODDED | X2?

Size 2,652, seed 2652: the game generates the procedural map on HEAVY RUST | MAIN | MODDED | X2. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is HEAVY RUST | MAIN | MODDED | X2 filed under?

Filed under these Rust Server Index lists is HEAVY RUST | MAIN | MODDED | X2: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x.

What is meant by the tags on HEAVY RUST | MAIN | MODDED | X2?

The server's own tags are listed here, and the game's server browser reads them: HEAVY RUST | MAIN | MODDED | X2 gives gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): Player cap: 150; v2570 (Protocol): Joining needs you on game protocol 2570; cs109107 (Build): Build on file: 109107; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at HEAVY RUST | MAIN | MODDED | X2?

At their busiest, its recent wipes drew 5 players on average. The latest wipe peaked 47 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 2 the crowd had fallen below half when it didn't hold.

When does HEAVY RUST | MAIN | MODDED | X2 wipe?

There is no next wipe to predict for HEAVY RUST | MAIN | MODDED | X2, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 21 hours.

Population

Where does HEAVY RUST | MAIN | MODDED | X2 sit in the rankings?

Filed under rankings: #3,691 for HEAVY RUST | MAIN | MODDED | X2 on seven-day player hours, top 17% overall.

What does the player count on HEAVY RUST | MAIN | MODDED | X2 look like?

The live count for HEAVY RUST | MAIN | MODDED | X2 stands at 1 players, out of 150 slots. Averaged across seven days: 1 players, peaking at 6. Over the last 48 hours, 10:00 UTC drew the highest average: 4 players.

Server details

Which Rust build is HEAVY RUST | MAIN | MODDED | X2 running?

Rust network protocol 2570 and build 109107 on Windows is what you will find on HEAVY RUST | MAIN | MODDED | X2. The protocol must match before you can join, and Steam takes care of updating it.

Is HEAVY RUST | MAIN | MODDED | X2 reachable, and does it stay up?

The server is live at this moment: HEAVY RUST | MAIN | MODDED | X2. Its reported uptime gives the last restart as roughly 2 days 18 hours ago. Of the last 7 full days, 136 of 168 hours were up, 81% of the time. It was first recorded by Rust Server Index on 11 October 2026.

What is performance like on HEAVY RUST | MAIN | MODDED | X2?

Server fps held at 113 on average across the last 48 hours, never dropping below 98. The entity count reached 30,539, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,355 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is HEAVY RUST | MAIN | MODDED | X2 hosted?

No region is published by HEAVY RUST | MAIN | MODDED | X2. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 217.60.240.248:28015.

How to join

What steps lead onto HEAVY RUST | MAIN | MODDED | X2?

Enter client.connect 217.60.240.248:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://t.me/heavyrustdev is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players Player cap: 150.
v2570
Protocol Joining needs you on game protocol 2570.
cs109107
Build Build on file: 109107.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.