Dev2
Offline 217.60.240.237:28045 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Dev2?
No gather rate appears in the name Dev2. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
On Rust Server Index, which lists and filters carry Dev2?
Filed under these Rust Server Index lists is Dev2: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Dev2?
These are the tags Dev2 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): Build on file: 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is Dev2 wiped, and on what schedule?
The record holds too few of Dev2's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 17 days 17 hours.
Population
Where does Dev2 sit in the rankings?
Filed under rankings: #15,853 for Dev2 on seven-day player hours, top 72% overall.
What does the player count on Dev2 look like?
Filed under offline: Dev2, last seen 17 days 17 hours ago.
Server details
What Rust version is Dev2 on?
Rust network protocol 2634 and build 167398, on Linux, is what Dev2 runs. To join you need the same protocol; Steam handles the update.
Is Dev2 reachable, and does it stay up?
The server is down at this moment; the last sighting of Dev2 was 17 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 11 October 2026.
What is the location of Dev2?
No region is published by Dev2. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 217.60.240.237:28045.
How to join
How can you connect to Dev2?
Two ways in. Type client.connect 217.60.240.237:28045 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp200
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.