Rust Server IndexCard catalogue of Rust servers

Holdings11,713 servers47,275 players100 fresh wipes

Call no.EU6607 On the shelf · online

Revenants.gg Rust CoD Zombies

Online EU 217.182.197.185:28014 checked 8m ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,607
top 30% · #1941 in EU
Last wipeWiped1 OCT2026 · 27d 6h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
19players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:00 UTC FW27d ago
49 – running 0
28 SEP 2026Mon 28 Sep, 09:30 UTC30d ago
2 held half 3.4 days 1
27 SEP 2026Sun 27 Sep, 12:31 UTC31d ago
6 – 0.9 days 1
26 SEP 2026Sat 26 Sep, 13:20 UTC32d ago
6 – 1 days 1
25 SEP 2026Fri 25 Sep, 10:43 UTC33d ago
3 – 1.1 days 0
24 SEP 2026Thu 24 Sep, 18:52 UTC34d ago
2 – 0.7 days 1
19 SEP 2026Sat 19 Sep, 10:41 UTC39d ago
2 halved by day 1 5.3 days 1
18 SEP 2026Fri 18 Sep, 20:55 UTC40d ago
2 – 0.6 days 1
18 SEP 2026Fri 18 Sep, 10:46 UTC40d ago
2 – 0.4 days 1
17 SEP 2026Thu 17 Sep, 19:14 UTC41d ago
2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
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2/ 22
EU
M_SERVER PVEEU · groups of 8+ · biweekly · 1 on average
0/ 100
EU25X
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average
5/ 100
1/ 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 7 on average
3/ 200
3/ 40
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Revenants.gg Rust CoD Zombies?

No gather rate appears in the name Revenants.gg Rust CoD Zombies. The default group limit of 8 players applies. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Revenants.gg Rust CoD Zombies?

Revenants.gg Rust CoD Zombies runs a procedural map of size 3,500 with seed 28219, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Revenants.gg COD ZOMBIES.

Tags

On Rust Server Index, which lists and filters carry Revenants.gg Rust CoD Zombies?

These lists on Rust Server Index take Revenants.gg Rust CoD Zombies: Rust servers filed under Europe, Modded Rust servers, filed by play style, Aim training servers, filed, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who operates Revenants.gg Rust CoD Zombies?

A revenants.gg hostname is published by Revenants.gg Rust CoD Zombies, and no other server we track uses it.

What is meant by the tags on Revenants.gg Rust CoD Zombies?

These are the tags Revenants.gg Rust CoD Zombies publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Revenants.gg Rust CoD Zombies?

Its recent wipes averaged 19 players at peak. 17 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Revenants.gg Rust CoD Zombies follow?

Revenants.gg Rust CoD Zombies wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 6 hours.

Player counts

What position does Revenants.gg Rust CoD Zombies hold among Rust servers?

Filed under rankings: #6,607 for Revenants.gg Rust CoD Zombies on seven-day player hours, #1,941 in Europe, top 30% overall.

What does the player count on Revenants.gg Rust CoD Zombies look like?

Filed under live counts: Revenants.gg Rust CoD Zombies, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 14:00 UTC drew the highest average: 1 players.

Server details

What version does Revenants.gg Rust CoD Zombies use?

Rust network protocol 2635 and build 168909, on Windows, is what Revenants.gg Rust CoD Zombies runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Revenants.gg Rust CoD Zombies?

You will find Revenants.gg Rust CoD Zombies online as of now. The uptime it reports puts the last restart at about 10 hours ago. Of the last 7 full days, 144 of 168 hours were up, 86% of the time. It was first recorded by Rust Server Index on 16 September 2026.

What is performance like on Revenants.gg Rust CoD Zombies?

The last 48 hours give an average of 97 server fps and a floor of 84. Buildings, deployables and everything else in the world came to as many as 807 entities. The peak memory figure stood at 1,917 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Revenants.gg Rust CoD Zombies?

Revenants.gg Rust CoD Zombies gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 217.182.197.185:28014.

How to join

What steps lead onto Revenants.gg Rust CoD Zombies?

Two ways in. Type client.connect 217.182.197.185:28014 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://revenants.gg.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^e,^d,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot is given to you for aim and PvP practice.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.