Rust Server IndexCard catalogue of Rust servers

Holdings11,646 servers42,725 players89 fresh wipes

Call no.13349 Off the shelf · offline

TroubleChute

Offline 217.142.31.170:28015 checked 42d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,349
no region published
Last wipeWiped16 SEP2026 · 42d 23h ago
42d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
287/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
228/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
21/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
27/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
110/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TroubleChute run?

The name of TroubleChute does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on TroubleChute?

Generated by the game, the map is procedural on TroubleChute.

Tags

On Rust Server Index, which lists and filters carry TroubleChute?

The Rust Server Index lists that include TroubleChute are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to TroubleChute, and what do they stand for?

Filed under these tags, as published by TroubleChute and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does TroubleChute wipe?

Its rhythm is not yet clear, since the record holds too few of TroubleChute's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 42 days 23 hours.

Players and ranking

Where does TroubleChute sit in the rankings?

The seven-day player-hours ranking places TroubleChute at #13,349, among the top – of ranked servers.

Is TroubleChute quiet or crowded?

At present TroubleChute is offline; its last sighting was 42 days 20 hours ago.

Server details

What version does TroubleChute use?

Rust network protocol 2633 and build 163794, on Windows, is what TroubleChute runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of TroubleChute?

Last seen 42 days 20 hours ago, TroubleChute is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 16 September 2026.

Where in the world is TroubleChute hosted?

No region is published by TroubleChute. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 217.142.31.170:28015.

Connecting

What steps lead onto TroubleChute?

Two ways in. Type client.connect 217.142.31.170:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.