[US] ICEFUSE TEST SERVER 1
Online 216.39.240.61:28012 checked 26m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:08 UTC, in 1d 2h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 88%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 1d 2hSat 31 Oct, 03:08 UTC
- in 4d 2hTue 3 Nov, 03:07 UTC
- in 6d 18hThu 5 Nov, 19:00 UTCFW
- in 8d 2hSat 7 Nov, 03:08 UTC
- in 11d 2hTue 10 Nov, 03:07 UTC
- in 15d 2hSat 14 Nov, 03:08 UTC
- in 18d 2hTue 17 Nov, 03:07 UTC
- in 22d 2hSat 21 Nov, 03:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 03:07 UTC2d ago |
1 | – | running | 0 |
24 OCT 2026Sat 24 Oct, 03:08 UTC5d ago |
1 | held half | 3 days | 0 |
21 OCT 2026Wed 21 Oct, 05:17 UTC8d ago |
0 | – | 2.9 days | 0 |
17 OCT 2026Sat 17 Oct, 03:08 UTC12d ago |
0 | – | 4.1 days | 0 |
13 OCT 2026Tue 13 Oct, 03:07 UTC16d ago |
0 | – | 4 days | 0 |
10 OCT 2026Sat 10 Oct, 03:07 UTC19d ago |
0 | – | 3 days | 0 |
6 OCT 2026Tue 6 Oct, 03:10 UTC23d ago |
0 | – | 4 days | 0 |
1 OCT 2026Thu 1 Oct, 18:01 UTC FW28d ago |
1 | halved by day 2 | 4.4 days | 0 |
29 SEP 2026Tue 29 Sep, 03:09 UTC30d ago |
0 | – | 2.6 days | 0 |
28 SEP 2026Mon 28 Sep, 17:02 UTC31d ago |
1 | – | 0.4 days | 0 |
24 SEP 2026Thu 24 Sep, 11:23 UTC35d ago |
0 | – | 4.2 days | 0 |
22 SEP 2026Tue 22 Sep, 03:09 UTC37d ago |
0 | – | 2.3 days | 0 |
19 SEP 2026Sat 19 Sep, 03:09 UTC40d ago |
0 | – | 3 days | 0 |
15 SEP 2026Tue 15 Sep, 03:09 UTC44d ago |
0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [US] ICEFUSE TEST SERVER 1 run?
You will find no gather rate in the name of [US] ICEFUSE TEST SERVER 1. The server sets a group limit of 100 players. The server runs combat training, loot is handed out; aim and PvP practice. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [US] ICEFUSE TEST SERVER 1?
Size 3,250, seed 1088026125: the game generates the procedural map on [US] ICEFUSE TEST SERVER 1. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Wiped 2 days ago.
Tags and filters
Where does [US] ICEFUSE TEST SERVER 1 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include [US] ICEFUSE TEST SERVER 1 are Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags listed for [US] ICEFUSE TEST SERVER 1?
The server's own tags are listed here, and the game's server browser reads them: [US] ICEFUSE TEST SERVER 1 gives gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): 100 slots are available; ts100 (Group limit): The team ceiling is 100; v2635 (Protocol): Joining needs you on game protocol 2635; cs169621 (Build): The game build here is 169621; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes weekly; ^d (Combat training): Practise aim and PvP, with loot provided; ^i (Battlefield): High rates and kits drive the fast PvP here; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at [US] ICEFUSE TEST SERVER 1?
At their busiest, its recent wipes drew 1 players on average. 32 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which wipe timetable does [US] ICEFUSE TEST SERVER 1 follow?
every Tuesday at 03:07 and every Saturday at 03:08 UTC is how [US] ICEFUSE TEST SERVER 1 wipes. Dated for Saturday 31 October at 03:08 UTC: its next wipe. 2 days 21 hours is when its current world was made. A weekly wipe schedule is published in its tags.
Population
How is [US] ICEFUSE TEST SERVER 1 ranked compared with the rest?
The seven-day player-hours ranking places [US] ICEFUSE TEST SERVER 1 at #14,292, among the top 64% of ranked servers.
Is [US] ICEFUSE TEST SERVER 1 quiet or crowded?
Filed under live counts: [US] ICEFUSE TEST SERVER 1, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 11:00 UTC drew the highest average: 0 players.
Server facts
What version does [US] ICEFUSE TEST SERVER 1 use?
Rust network protocol 2635 and build 169621 on Linux is what you will find on [US] ICEFUSE TEST SERVER 1. To join you need the same protocol; Steam handles the update.
How reliable is [US] ICEFUSE TEST SERVER 1, and is it online now?
You will find [US] ICEFUSE TEST SERVER 1 online as of now. Its reported uptime gives the last restart as roughly 18 hours ago. It was up 116 of 168 hours across the last 7 full days, or 69% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on [US] ICEFUSE TEST SERVER 1 good?
Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 31,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,244 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [US] ICEFUSE TEST SERVER 1 hosted?
No region tag is published by [US] ICEFUSE TEST SERVER 1; the name it carries points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 216.39.240.61:28012.
Joining the server
What is the way onto [US] ICEFUSE TEST SERVER 1?
Two ways in. Type client.connect 216.39.240.61:28012 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://icefuse.com/.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100
Game
gmvanilla
mp100
ts100
v2635
cs169621
ptrak
$r?
Wipe schedule
^w
Gameplay
^d
^i
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.