Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players142 fresh wipes

Call no.14292 On the shelf · online

[US] ICEFUSE TEST SERVER 1

Online 216.39.240.61:28012 checked 26m ago

Subjects 1. weekly wipes 2. modded3. carbon
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,292
top 64%
Last wipeWiped27 OCT2026 · 2d 21h ago
2d ago · weekly schedule
Next wipe
1d 2h
Sat 31 Oct, 03:08 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 03:08 UTC, in 1d 2h. Every Tuesday at 03:07 and every Saturday at 03:08 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 1d 2hSat 31 Oct, 03:08 UTC
  2. in 4d 2hTue 3 Nov, 03:07 UTC
  3. in 6d 18hThu 5 Nov, 19:00 UTCFW
  4. in 8d 2hSat 7 Nov, 03:08 UTC
  5. in 11d 2hTue 10 Nov, 03:07 UTC
  6. in 15d 2hSat 14 Nov, 03:08 UTC
  7. in 18d 2hTue 17 Nov, 03:07 UTC
  8. in 22d 2hSat 21 Nov, 03:08 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 03:07 UTC2d ago
1 – running 0
24 OCT 2026Sat 24 Oct, 03:08 UTC5d ago
1 held half 3 days 0
21 OCT 2026Wed 21 Oct, 05:17 UTC8d ago
0 – 2.9 days 0
17 OCT 2026Sat 17 Oct, 03:08 UTC12d ago
0 – 4.1 days 0
13 OCT 2026Tue 13 Oct, 03:07 UTC16d ago
0 – 4 days 0
10 OCT 2026Sat 10 Oct, 03:07 UTC19d ago
0 – 3 days 0
6 OCT 2026Tue 6 Oct, 03:10 UTC23d ago
0 – 4 days 0
1 OCT 2026Thu 1 Oct, 18:01 UTC FW28d ago
1 halved by day 2 4.4 days 0
29 SEP 2026Tue 29 Sep, 03:09 UTC30d ago
0 – 2.6 days 0
28 SEP 2026Mon 28 Sep, 17:02 UTC31d ago
1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 0/ 10
NA 5/ 100
NAMAX
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average
38/ 100
NA1000X
KABOOM 1000X | RAID AI CLANS | PVP | BACKPACKSNA · groups of 10+ · 1000x · weekly · 5 on average
6/ 200
NA
NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average
0/ 16
NA 0/ 16
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [US] ICEFUSE TEST SERVER 1 run?

You will find no gather rate in the name of [US] ICEFUSE TEST SERVER 1. The server sets a group limit of 100 players. The server runs combat training, loot is handed out; aim and PvP practice. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [US] ICEFUSE TEST SERVER 1?

Size 3,250, seed 1088026125: the game generates the procedural map on [US] ICEFUSE TEST SERVER 1. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Wiped 2 days ago.

Tags and filters

Where does [US] ICEFUSE TEST SERVER 1 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [US] ICEFUSE TEST SERVER 1 are Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags listed for [US] ICEFUSE TEST SERVER 1?

The server's own tags are listed here, and the game's server browser reads them: [US] ICEFUSE TEST SERVER 1 gives gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): 100 slots are available; ts100 (Group limit): The team ceiling is 100; v2635 (Protocol): Joining needs you on game protocol 2635; cs169621 (Build): The game build here is 169621; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes weekly; ^d (Combat training): Practise aim and PvP, with loot provided; ^i (Battlefield): High rates and kits drive the fast PvP here; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at [US] ICEFUSE TEST SERVER 1?

At their busiest, its recent wipes drew 1 players on average. 32 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does [US] ICEFUSE TEST SERVER 1 follow?

every Tuesday at 03:07 and every Saturday at 03:08 UTC is how [US] ICEFUSE TEST SERVER 1 wipes. Dated for Saturday 31 October at 03:08 UTC: its next wipe. 2 days 21 hours is when its current world was made. A weekly wipe schedule is published in its tags.

Population

How is [US] ICEFUSE TEST SERVER 1 ranked compared with the rest?

The seven-day player-hours ranking places [US] ICEFUSE TEST SERVER 1 at #14,292, among the top 64% of ranked servers.

Is [US] ICEFUSE TEST SERVER 1 quiet or crowded?

Filed under live counts: [US] ICEFUSE TEST SERVER 1, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 11:00 UTC drew the highest average: 0 players.

Server facts

What version does [US] ICEFUSE TEST SERVER 1 use?

Rust network protocol 2635 and build 169621 on Linux is what you will find on [US] ICEFUSE TEST SERVER 1. To join you need the same protocol; Steam handles the update.

How reliable is [US] ICEFUSE TEST SERVER 1, and is it online now?

You will find [US] ICEFUSE TEST SERVER 1 online as of now. Its reported uptime gives the last restart as roughly 18 hours ago. It was up 116 of 168 hours across the last 7 full days, or 69% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on [US] ICEFUSE TEST SERVER 1 good?

Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 31,000, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,244 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is [US] ICEFUSE TEST SERVER 1 hosted?

No region tag is published by [US] ICEFUSE TEST SERVER 1; the name it carries points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 216.39.240.61:28012.

Joining the server

What is the way onto [US] ICEFUSE TEST SERVER 1?

Two ways in. Type client.connect 216.39.240.61:28012 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://icefuse.com/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs169621,ts100

Game

gmvanilla
Game mode Unmodified survival rules.
mp100
Max players 100 slots are available.
ts100
Group limit The team ceiling is 100.
v2635
Protocol Joining needs you on game protocol 2635.
cs169621
Build The game build here is 169621.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^d
Combat training Practise aim and PvP, with loot provided.
^i
Battlefield High rates and kits drive the fast PvP here.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.