RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]
Online NA 216.39.240.12:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- in 6d 17hThu 5 Nov, 19:00 UTCFW
- in 13d 16hThu 12 Nov, 18:01 UTC
- in 34d 17hThu 3 Dec, 19:00 UTCFW
- in 41d 16hThu 10 Dec, 18:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 18:01 UTC14d ago |
4 | – | running | 1 |
1 OCT 2026Thu 1 Oct, 18:01 UTC FW28d ago |
8 | halved by day 4 | 14 days | 1 |
17 SEP 2026Thu 17 Sep, 18:02 UTC42d ago |
7 | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] run?
By its name, RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] gathers at 3x. 8 players per group is the default limit. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] runs a procedural map of size 4,096 with seed 390047282, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: RC-Servers.com.
Tags and filters
Which lists and filters on Rust Server Index is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] filed under?
The Rust Server Index lists that include RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] are 3x Rust servers, filed, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
What is meant by the tags on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
Filed under these tags, as published by RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): Server browser region: North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
The average peak across its recent wipes is 6 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.
Which wipe timetable does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] follow?
every 4 weeks on Thursday at 18:01 UTC is how RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 14 days 7 hours. A wipe schedule of every two weeks is published in its tags.
Population
What position does RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] hold among Rust servers?
The seven-day player-hours ranking places RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] at #3,396 and #560 in North America, among the top 15% of ranked servers.
How many players are on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] at the moment?
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is currently showing 0 players on 40 slots. The seven-day average is 1 players; the peak reached 4. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 3 players.
Operator and status
What Rust version is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]. Steam keeps your game updated, but the protocol must match for you to join.
Is RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] reachable, and does it stay up?
Right now RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] is up and running. About 15 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
Averaged over the last 48 hours, server fps was 186, with a low of 24. The entity count reached 94,774, covering buildings, deployables and all else in the world. Up to 4,552 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US] gives North America as its location and the tag NA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 216.39.240.12:28015.
Connecting
What is the way onto RustConcepts 3x PVE | Bi-Weekly | Raid Bases | RP [US]?
Two ways in. Type client.connect 216.39.240.12:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/KmFxfqDcaM is where its website lives.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
