Rust Server IndexCard catalogue of Rust servers

Holdings11,619 servers31,668 players74 fresh wipes

Call no.15351 On the shelf · online

RUST Server

Online 216.245.177.8:28015 checked 10m ago

Subjects
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipeWiped7 SEP2026 · 51d 8h ago
51d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
144/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
136/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
52/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RUST Server?

No gather rate appears in the name RUST Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RUST Server?

Generated by the game, the procedural map of RUST Server has size 3,500 and seed 648252. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry RUST Server?

Filed under these Rust Server Index lists is RUST Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for RUST Server?

These are the tags RUST Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does RUST Server follow?

The record holds too few of RUST Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 51 days 8 hours.

Player counts

How is RUST Server ranked compared with the rest?

The seven-day player-hours ranking places RUST Server at #15,351, among the top 69% of ranked servers.

What does the player count on RUST Server look like?

The live count for RUST Server stands at 0 players, out of 30 slots. 0 players is the average over the past seven days.

Server details

What version does RUST Server use?

Rust network protocol 2633 and build 163207, on Windows, is what RUST Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RUST Server?

You will find RUST Server online as of now. About 13 days 13 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on RUST Server?

Server fps held at 102 on average across the last 48 hours, never dropping below 90. The entity count reached 70,030, covering buildings, deployables and all else in the world. Up to 6,614 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is RUST Server in?

There is no region on record for RUST Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 216.245.177.8:28015.

How to join

What is the way onto RUST Server?

Enter client.connect 216.245.177.8:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players 30 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163207
Build It runs build 163207.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.