Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers53,885 players139 fresh wipes

Call no.8196 Off the shelf · offline

Ray and Tina

Offline 216.245.177.84:28035 checked 4d ago

Subjects
Players now
2/ 30
7% full
7-day average
2
peak 2
Rank
#8,196
top 37%
Last wipeWiped11 OCT2026 · 18d 7h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 03:00 UTC18d ago
2 – running 2
8 OCT 2026Thu 8 Oct, 16:03 UTC20d ago
2 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
368/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
328/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
34/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
166/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Ray and Tina?

You will find no gather rate in the name of Ray and Tina. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Ray and Tina?

Size 4,000, seed 884596: the game generates the procedural map on Ray and Tina. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Ray and Tina?

The Rust Server Index lists that include Ray and Tina are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Ray and Tina?

These are the tags Ray and Tina publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Ray and Tina?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is Ray and Tina wiped, and on what schedule?

The record holds too few of Ray and Tina's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 18 days 7 hours.

Player counts

Where does Ray and Tina sit in the rankings?

On player hours over seven days, Ray and Tina takes #8,196, within the top 37% of ranked servers.

What does the player count on Ray and Tina look like?

Filed under offline: Ray and Tina, last seen 4 days 10 hours ago. Averaged across seven days: 2 players, peaking at 2.

Operator and status

Which Rust build is Ray and Tina running?

Rust network protocol 2635 and build 168909, on Windows, is what Ray and Tina runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Ray and Tina reachable, and does it stay up?

As of now Ray and Tina is offline, with its last appearance 4 days 10 hours ago. Of the last 7 full days, 5 of 168 hours were up, 3% of the time. On 5 October 2026 it was first seen by Rust Server Index.

Where in the world is Ray and Tina hosted?

There is no region on record for Ray and Tina; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 216.245.177.84:28035.

Joining the server

What is the way onto Ray and Tina?

If you would rather use the console, press F1 in Rust and enter client.connect 216.245.177.84:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.