[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep
Online NA 216.245.177.2:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 29% in NA, and #206 of the quad servers (top 25%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 16.5 daysbetween real wipes
- wipe-day peak
- 10players, last three wipes
- crowd held
- 0%else halves by day 14
Coming wipes
- in 7d 22hThu 5 Nov, 19:00 UTCFW
- in 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 05:05 UTC10d ago |
7 | – | running | 3 |
1 OCT 2026Thu 1 Oct, 17:59 UTC FW27d ago |
12 | halved by day 14 | 16.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, which rules and settings apply?
Filed under gather rates: 2x, as the name of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep states. A maximum of 4 players per group applies (quad). Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
On Rust Server Index, which lists and filters carry [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
The Rust Server Index lists that include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep are Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Which tags are attached to [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and what do they stand for?
Filed under these tags, as published by [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
The average peak across its recent wipes is 10 players. 15 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 14 the crowd had fallen below half when it didn't hold.
Which wipe timetable does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep follow?
The only wipe on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 2 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Player counts
What position does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hold among Rust servers?
Filed under rankings: #3,275 for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on seven-day player hours, #541 in North America, top 15% overall. See also the quad servers, where it stands at #206.
What does the player count on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep look like?
The live count for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep stands at 1 players, out of 100 slots. The seven-day average is 1 players; the peak reached 9. The busiest point in the last 48 hours was 00:00 UTC, averaging 8 players.
Server details
Which Rust build is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep running?
Rust network protocol 2635 and build 168909, on Windows, is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
You will find [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep online as of now. Its reported uptime gives the last restart as roughly 11 hours ago. Of the last 7 full days, 163 of 168 hours were up, 97% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep perform?
The last 48 hours give an average of 109 server fps and a floor of 84. Buildings, deployables and everything else in the world came to as many as 91,930 entities. Up to 2,461 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Filed under North America by its own listing, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 216.245.177.2:28015.
Joining the server
How can you connect to [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Enter client.connect 216.245.177.2:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/CY26dhSAT is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.