Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers34,171 players69 fresh wipes

Call no.15341 On the shelf · online

James Test Rust Server

Online 216.245.176.215:28015 checked 8m ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped21 AUG2026 · 68d 16h ago
68d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
196/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
182/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
14/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
15/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
90/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On James Test Rust Server, which rules and settings apply?

You will find no gather rate in the name of James Test Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on James Test Rust Server?

Size 6,000, seed 2797370150: the game generates the procedural map on James Test Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does James Test Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include James Test Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for James Test Rust Server?

The server's own tags are listed here, and the game's server browser reads them: James Test Rust Server gives gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does James Test Rust Server follow?

James Test Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 68 days 16 hours.

Player counts

How is James Test Rust Server ranked compared with the rest?

On player hours over seven days, James Test Rust Server takes #15,341, within the top 69% of ranked servers.

What does the player count on James Test Rust Server look like?

James Test Rust Server is currently showing 0 players on 20 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What version does James Test Rust Server use?

Rust network protocol 2632 and build 161125, on Windows, is what James Test Rust Server runs. To join you need the same protocol; Steam handles the update.

How reliable is James Test Rust Server, and is it online now?

The server is live at this moment: James Test Rust Server. About 9 days 15 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on James Test Rust Server?

Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 207,046, covering buildings, deployables and all else in the world. Memory use reached as much as 5,789 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is James Test Rust Server hosted?

No region is published by James Test Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 216.245.176.215:28015.

Joining the server

What is the way onto James Test Rust Server?

Two ways in. Type client.connect 216.245.176.215:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts8
Group limit Teams cap at 8, the default setting.
v2632
Protocol The protocol is 2632; older or newer clients cannot join.
cs161125
Build It runs build 161125.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.