Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers77,657 players257 fresh wipes

Call no.3X1962 On the shelf · online

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 12m ago

Subjects 1. 3x 2. modded3. oxide
Players now
2/ 100
2% full
7-day average
2
peak 7
Rank
#1,962
top 9%
Last wipeWiped16 OCT2026 · 13d 9h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 05:15 UTC13d ago
5 – running 0
1 OCT 2026Thu 1 Oct, 21:06 UTC FW27d ago
4 held half 14.3 days 1
27 SEP 2026Sun 27 Sep, 04:56 UTC32d ago
3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU3X
Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 387 on average
618/ 650
EU3X
Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 179 on average
267/ 300
NA3X
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average
103/ 105
NA3X
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average
33/ 100
3X
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 114 on average
118/ 350
NA3X
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average
13/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, which rules and settings apply?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sets gather at 3x, as its name shows. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Generated by the game, the procedural map of Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x has size 4,500 and seed 10908. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The Rust Server Index lists that include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x are 3x Rust servers, filed and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which tags are attached to Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and what do they stand for?

Filed under these tags, as published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

At their busiest, its recent wipes drew 4 players on average. 43 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 13 days 9 hours.

Player counts

Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x sit in the rankings?

Filed under rankings: #1,962 for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on seven-day player hours, top 9% overall.

How many players are on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at the moment?

Filed under live counts: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, 2 players on 100 slots at present. Filed under seven-day figures: an average of 2 players and a peak of 7. The busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

Server details

What Rust version is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on?

Rust network protocol 2635 and build 168909, on Windows, is what Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x reachable, and does it stay up?

Right now Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is up and running. The uptime it reports puts the last restart at about 44 hours ago. Of the last 7 full days, 158 of 168 hours were up, 94% of the time. It was first recorded by Rust Server Index on 27 September 2026.

What is performance like on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Averaged over the last 48 hours, server fps was 77, with a low of 52. The entity count reached 139,874, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,596 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x in?

There is no region on record for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 216.173.119.204:28080.

How to join

What is the way onto Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

If you would rather use the console, press F1 in Rust and enter client.connect 216.173.119.204:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://piratescoverust.com.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.