[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B
Online NA 216.173.113.154:28080 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 50%else halves by day 11
Coming wipes
- in 7d 10hThu 5 Nov, 19:00 UTCFW
- in 14d 15hThu 12 Nov, 23:32 UTC
- in 35d 10hThu 3 Dec, 19:00 UTCFW
- in 42d 15hThu 10 Dec, 23:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 23:32 UTC13d ago |
10 | – | running | 2 |
1 OCT 2026Thu 1 Oct, 22:08 UTC FW27d ago |
9 | halved by day 11 | 14.1 days | 0 |
17 SEP 2026Thu 17 Sep, 23:14 UTC41d ago |
5 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B, which rules and settings apply?
[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B sets gather at 2x, as its name shows. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
Generated by the game, the procedural map of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B has size 4,250 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
On Rust Server Index, which lists and filters carry [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
These lists on Rust Server Index take [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by the tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
Filed under these tags, as published by [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
The average peak across its recent wipes is 8 players. 4 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 11 the crowd had fallen below half when it didn't hold.
How often is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wiped, and on what schedule?
Filed under its wipe rhythm: [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B wipes every 4 weeks on Thursday at 23:32 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 13 days 8 hours. Its tags state wipes every two weeks.
Population
What position does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B hold among Rust servers?
On seven-day player hours, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B takes #3,240 overall and #533 in North America, within the top 15% of ranked servers.
What does the player count on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B look like?
The live count for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B stands at 0 players, out of 100 slots. Averaged across seven days: 1 players, peaking at 5. Over the last 48 hours, 04:00 UTC drew the highest average: 3 players.
Server details
What Rust version is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B. The protocol must match before you can join, and Steam takes care of updating it.
Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B reachable, and does it stay up?
You will find [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B online as of now. The uptime it reports puts the last restart at about 20 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B good?
Averaged over the last 48 hours, server fps was 91, with a low of 2. The entity count reached 129,932, covering buildings, deployables and all else in the world. Up to 5,239 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Which region is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B in?
Filed under North America by its own listing, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 216.173.113.154:28080.
Connecting
What is the way onto [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?
If you would rather use the console, press F1 in Rust and enter client.connect 216.173.113.154:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/TPTaQztD4H is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
