Ray and Tina
Offline 216.105.171.156:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 75%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 02:59 UTC25d ago |
2 | – | running | 2 |
2 OCT 2026Fri 2 Oct, 00:26 UTC27d ago |
2 | held half | 2.1 days | 0 |
27 SEP 2026Sun 27 Sep, 23:02 UTC31d ago |
2 | held half | 4.1 days | 0 |
20 SEP 2026Sun 20 Sep, 19:28 UTC39d ago |
2 | held half | 7.1 days | 0 |
16 SEP 2026Wed 16 Sep, 18:16 UTC43d ago |
2 | halved by day 3 | 4.1 days | 2 |
15 SEP 2026Tue 15 Sep, 01:54 UTC44d ago |
3 | – | 1.7 days | 0 |
14 SEP 2026Mon 14 Sep, 00:17 UTC45d ago |
3 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Ray and Tina, which rules and settings apply?
No gather rate appears in the name Ray and Tina. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Ray and Tina?
Ray and Tina runs a procedural map of size 2,850 with seed 115612, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Ray and Tina?
These lists on Rust Server Index take Ray and Tina: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Ray and Tina?
Filed under these tags, as published by Ray and Tina and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp30 (Max players): Player cap: 30; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): Build on file: 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on Ray and Tina?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 75% of its recent wipes. In the other cases, numbers dropped below half by day 3.
How often is Ray and Tina wiped, and on what schedule?
Ray and Tina wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 19 hours.
Population
How is Ray and Tina ranked compared with the rest?
On player hours over seven days, Ray and Tina takes #12,796, within the top 57% of ranked servers.
How many players are on Ray and Tina at the moment?
Filed under offline: Ray and Tina, last seen 24 days 22 hours ago.
Operator and status
Which Rust build is Ray and Tina running?
Rust network protocol 2634 and build 166494 on Windows is what you will find on Ray and Tina. Steam keeps your game updated, but the protocol must match for you to join.
Is Ray and Tina reachable, and does it stay up?
As of now Ray and Tina is offline, with its last appearance 24 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Which region is Ray and Tina in?
There is no region on record for Ray and Tina; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 216.105.171.156:28015.
Connecting
How can you connect to Ray and Tina?
Enter client.connect 216.105.171.156:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp30
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.