Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers32,056 players68 fresh wipes

Call no.15490 Off the shelf · offline

RustRelay Test

Offline 213.49.95.17:28015 checked 35d ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipeWiped23 SEP2026 · 35d 22h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
154/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
127/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
13/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
43/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on RustRelay Test?

The name of RustRelay Test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustRelay Test?

A procedural map, generated by the game, is what RustRelay Test runs.

Tags and filters

Which lists and filters on Rust Server Index is RustRelay Test filed under?

The Rust Server Index lists that include RustRelay Test are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustRelay Test, and what do they stand for?

These are the tags RustRelay Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is RustRelay Test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RustRelay Test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 35 days 22 hours.

Players and ranking

Where does RustRelay Test sit in the rankings?

On player hours over seven days, RustRelay Test takes #15,490, within the top 70% of ranked servers.

What does the player count on RustRelay Test look like?

Filed under offline: RustRelay Test, last seen 35 days 16 hours ago.

Operator and status

Which Rust build is RustRelay Test running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on RustRelay Test. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RustRelay Test?

The server is down at this moment; the last sighting of RustRelay Test was 35 days 16 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 23 September 2026.

Where in the world is RustRelay Test hosted?

RustRelay Test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 213.49.95.17:28015.

Connecting

How can you connect to RustRelay Test?

If you would rather use the console, press F1 in Rust and enter client.connect 213.49.95.17:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.