Rust Server IndexCard catalogue of Rust servers

Holdings11,762 servers65,727 players193 fresh wipes

Call no.15318 On the shelf · online

Test Rust

Online 213.202.255.75:25566 checked 11m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped27 OCT2026 · 1d 16h ago
1d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123419:0003:0010:0019:0002:0010:00Wiped Tue 27 Oct, 19:24 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020019:0003:0010:0019:0002:0010:00Wiped Tue 27 Oct, 19:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
513/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
380/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
49/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
167/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Test Rust, which rules and settings apply?

You will find no gather rate in the name of Test Rust. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Test Rust?

Generated by the game, the procedural map of Test Rust has size 3,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Test Rust appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Test Rust: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for Test Rust?

These are the tags Test Rust publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Test Rust follow?

The record holds too few of Test Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 hours is when its current world was made.

Player counts

How is Test Rust ranked compared with the rest?

The seven-day player-hours ranking places Test Rust at #15,318, among the top 69% of ranked servers.

How many players are on Test Rust at the moment?

Filed under live counts: Test Rust, 0 players on 40 slots at present. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is Test Rust on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Test Rust. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Test Rust?

You will find Test Rust online as of now. About 38 hours ago, by its own uptime figure, is when it last restarted. It was up 23 of 24 hours in the last 1 full day, or 96% of the time. It was first recorded by Rust Server Index on 27 October 2026.

How well does Test Rust perform?

The last 48 hours give an average of 100 server fps and a floor of 17. The entity count reached 47,511, covering buildings, deployables and all else in the world. Memory use reached as much as 1,951 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Test Rust hosted?

Test Rust gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 213.202.255.75:25566.

How to join

What is the way onto Test Rust?

If you would rather use the console, press F1 in Rust and enter client.connect 213.202.255.75:25566. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.