4Netplayers Rust Server MN
Offline 213.202.205.29:24000 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 03:35 UTC27d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On 4Netplayers Rust Server MN, which rules and settings apply?
The name of 4Netplayers Rust Server MN does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on 4Netplayers Rust Server MN?
Size 6,000, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server MN. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry 4Netplayers Rust Server MN?
The Rust Server Index lists that include 4Netplayers Rust Server MN are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to 4Netplayers Rust Server MN, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server MN gives gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at 4Netplayers Rust Server MN?
Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
How often is 4Netplayers Rust Server MN wiped, and on what schedule?
4Netplayers Rust Server MN's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 days 23 hours.
Player counts
How is 4Netplayers Rust Server MN ranked compared with the rest?
On player hours over seven days, 4Netplayers Rust Server MN takes #15,966, within the top 71% of ranked servers.
Is 4Netplayers Rust Server MN quiet or crowded?
At present 4Netplayers Rust Server MN is offline; its last sighting was 24 days 9 hours ago.
Server details
What version does 4Netplayers Rust Server MN use?
Rust network protocol 2634 and build 166494 on Linux is what you will find on 4Netplayers Rust Server MN. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is 4Netplayers Rust Server MN, and is it online now?
The server is down at this moment; the last sighting of 4Netplayers Rust Server MN was 24 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of 4Netplayers Rust Server MN?
There is no region on record for 4Netplayers Rust Server MN; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 213.202.205.29:24000.
How to join
What steps lead onto 4Netplayers Rust Server MN?
Two ways in. Type client.connect 213.202.205.29:24000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.