Rust Server IndexCard catalogue of Rust servers

Holdings11,663 servers44,427 players99 fresh wipes

Call no.15966 Off the shelf · offline

4Netplayers Rust Server MN

Offline 213.202.205.29:24000 checked 24d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,966
top 71%
Last wipeWiped2 OCT2026 · 27d 23h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 03:35 UTC27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
47/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
78/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
236/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
9/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
289/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
265/ 275
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On 4Netplayers Rust Server MN, which rules and settings apply?

The name of 4Netplayers Rust Server MN does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on 4Netplayers Rust Server MN?

Size 6,000, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server MN. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry 4Netplayers Rust Server MN?

The Rust Server Index lists that include 4Netplayers Rust Server MN are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to 4Netplayers Rust Server MN, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server MN gives gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at 4Netplayers Rust Server MN?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is 4Netplayers Rust Server MN wiped, and on what schedule?

4Netplayers Rust Server MN's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 days 23 hours.

Player counts

How is 4Netplayers Rust Server MN ranked compared with the rest?

On player hours over seven days, 4Netplayers Rust Server MN takes #15,966, within the top 71% of ranked servers.

Is 4Netplayers Rust Server MN quiet or crowded?

At present 4Netplayers Rust Server MN is offline; its last sighting was 24 days 9 hours ago.

Server details

What version does 4Netplayers Rust Server MN use?

Rust network protocol 2634 and build 166494 on Linux is what you will find on 4Netplayers Rust Server MN. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is 4Netplayers Rust Server MN, and is it online now?

The server is down at this moment; the last sighting of 4Netplayers Rust Server MN was 24 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of 4Netplayers Rust Server MN?

There is no region on record for 4Netplayers Rust Server MN; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 213.202.205.29:24000.

How to join

What steps lead onto 4Netplayers Rust Server MN?

Two ways in. Type client.connect 213.202.205.29:24000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.