Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers57,218 players174 fresh wipes

Call no.15499 Off the shelf · offline

EvoLuna's Rust Server

Offline 213.195.6.6:28015 checked 41d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,499
no region published
Last wipeWiped17 SEP2026 · 42d 1h ago
42d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
30/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
50/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
141/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On EvoLuna's Rust Server, which rules and settings apply?

The name of EvoLuna's Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on EvoLuna's Rust Server?

A procedural map, generated by the game, is what EvoLuna's Rust Server runs.

Tags and filters

On Rust Server Index, which lists and filters carry EvoLuna's Rust Server?

These lists on Rust Server Index take EvoLuna's Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on EvoLuna's Rust Server?

The server's own tags are listed here, and the game's server browser reads them: EvoLuna's Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does EvoLuna's Rust Server wipe?

The record holds too few of EvoLuna's Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 42 days 1 hours is when its current world was made.

Player counts

What position does EvoLuna's Rust Server hold among Rust servers?

Filed under rankings: #15,499 for EvoLuna's Rust Server on seven-day player hours, top – overall.

What does the player count on EvoLuna's Rust Server look like?

At present EvoLuna's Rust Server is offline; its last sighting was 41 days 23 hours ago.

Server details

Which Rust build is EvoLuna's Rust Server running?

Rust network protocol 2633 and build 163794, on Windows, is what EvoLuna's Rust Server runs. To join you need the same protocol; Steam handles the update.

Is EvoLuna's Rust Server reachable, and does it stay up?

The server is down at this moment; the last sighting of EvoLuna's Rust Server was 41 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 17 September 2026.

Which region is EvoLuna's Rust Server in?

EvoLuna's Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 213.195.6.6:28015.

How to join

What is the way onto EvoLuna's Rust Server?

Enter client.connect 213.195.6.6:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build Build on file: 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.