TEST
Offline 213.109.141.52:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On TEST, which rules and settings apply?
No gather rate appears in the name TEST. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on TEST?
TEST runs a procedural map, which the game generates.
Tags and filters
Where does TEST appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include TEST are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on TEST?
Filed under these tags, as published by TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
Which wipe timetable does TEST follow?
TEST's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 45 days 3 hours.
Population
How is TEST ranked compared with the rest?
The seven-day player-hours ranking places TEST at #15,049, among the top – of ranked servers.
Is TEST quiet or crowded?
At present TEST is offline; its last sighting was 45 days 2 hours ago.
Server details
What version does TEST use?
Rust network protocol 2633 and build 163794 on Windows is what you will find on TEST. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is TEST, and is it online now?
The server is down at this moment; the last sighting of TEST was 45 days 2 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 14 September 2026.
Which region is TEST in?
No region is published by TEST. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 213.109.141.52:28015.
Connecting
How can you connect to TEST?
Two ways in. Type client.connect 213.109.141.52:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.