Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers65,959 players116 fresh wipes

Call no.15099 Off the shelf · offline

Vigil Dev

Offline 212.70.99.192:28015 checked 11d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,099
top 70%
Last wipeWiped13 OCT2026 · 15d 11h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
657/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
44/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
175/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
108/ 125
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Vigil Dev run?

No gather rate appears in the name Vigil Dev. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Vigil Dev?

A procedural map, generated by the game, is what Vigil Dev runs.

Tags and filters

On Rust Server Index, which lists and filters carry Vigil Dev?

Filed under these Rust Server Index lists is Vigil Dev: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Vigil Dev, and what do they stand for?

Filed under these tags, as published by Vigil Dev and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does Vigil Dev follow?

Its rhythm is not yet clear, since the record holds too few of Vigil Dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 15 days 11 hours.

Population

How is Vigil Dev ranked compared with the rest?

Filed under rankings: #15,099 for Vigil Dev on seven-day player hours, top 70% overall.

What does the player count on Vigil Dev look like?

The last check found Vigil Dev offline, last seen 11 days 21 hours ago.

Server details

What version does Vigil Dev use?

Rust network protocol 2634 and build 167584, on Windows, is what Vigil Dev runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Vigil Dev, and is it online now?

As of now Vigil Dev is offline, with its last appearance 11 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 14 October 2026 it was first seen by Rust Server Index.

Which region is Vigil Dev in?

Vigil Dev gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 212.70.99.192:28015.

Connecting

What is the way onto Vigil Dev?

Enter client.connect 212.70.99.192:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.