Rust Server IndexCard catalogue of Rust servers

Holdings11,614 servers33,332 players68 fresh wipes

Call no.15523 Off the shelf · offline

Steve Local

Offline 212.60.126.83:28015 checked 31d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,523
top 65%
Last wipeWiped20 SEP2026 · 38d 16h ago
38d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
169/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
169/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
18/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
81/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Steve Local run?

You will find no gather rate in the name of Steve Local. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Steve Local?

Steve Local runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Steve Local?

The Rust Server Index lists that include Steve Local are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Steve Local?

Filed under these tags, as published by Steve Local and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): Build on file: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Steve Local follow?

Steve Local's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 38 days 16 hours is when its current world was made.

Player counts

How is Steve Local ranked compared with the rest?

The seven-day player-hours ranking places Steve Local at #15,523, among the top 65% of ranked servers.

What does the player count on Steve Local look like?

Filed under offline: Steve Local, last seen 31 days 9 hours ago.

Operator and status

Which Rust build is Steve Local running?

Rust network protocol 2633 and build 164530, on Windows, is what Steve Local runs. To join you need the same protocol; Steam handles the update.

How reliable is Steve Local, and is it online now?

Last seen 31 days 9 hours ago, Steve Local is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 20 September 2026 it was first seen by Rust Server Index.

What is the location of Steve Local?

Steve Local gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 212.60.126.83:28015.

Joining the server

How can you connect to Steve Local?

Two ways in. Type client.connect 212.60.126.83:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build Build on file: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.