Rust Server IndexCard catalogue of Rust servers

Holdings11,880 servers98,236 players395 fresh wipes

Call no.EU3088 On the shelf · online

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 11m ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
1/ 100
1% full
7-day average
1
peak 7
Rank
#3,088
top 14% · #1158 in EU
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:44 UTC FW27d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
98/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
238/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
23/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average
146/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average
361/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average
519/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on DeadZone Vanilla | Monthly | EU | LARGE?

You will find no gather rate in the name of DeadZone Vanilla | Monthly | EU | LARGE. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on DeadZone Vanilla | Monthly | EU | LARGE?

DeadZone Vanilla | Monthly | EU | LARGE runs a procedural map of size 4,250 with seed 2026, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry DeadZone Vanilla | Monthly | EU | LARGE?

Filed under these Rust Server Index lists is DeadZone Vanilla | Monthly | EU | LARGE: Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to DeadZone Vanilla | Monthly | EU | LARGE, and what do they stand for?

These are the tags DeadZone Vanilla | Monthly | EU | LARGE publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on DeadZone Vanilla | Monthly | EU | LARGE when wipe day comes?

The average peak across its recent wipes is 3 players. 41 hours into the latest wipe, the crowd reached its peak.

When does DeadZone Vanilla | Monthly | EU | LARGE wipe?

One wipe a month is all DeadZone Vanilla | Monthly | EU | LARGE runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 22 hours. Its tags state a wipe schedule of once a month.

Player counts

Where does DeadZone Vanilla | Monthly | EU | LARGE sit in the rankings?

The seven-day player-hours ranking places DeadZone Vanilla | Monthly | EU | LARGE at #3,088 and #1,158 in Europe, among the top 14% of ranked servers.

Is DeadZone Vanilla | Monthly | EU | LARGE quiet or crowded?

DeadZone Vanilla | Monthly | EU | LARGE is currently showing 1 players on 100 slots. Filed under seven-day figures: an average of 1 players and a peak of 7. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

Server details

Which Rust build is DeadZone Vanilla | Monthly | EU | LARGE running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on DeadZone Vanilla | Monthly | EU | LARGE. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of DeadZone Vanilla | Monthly | EU | LARGE?

The server is live at this moment: DeadZone Vanilla | Monthly | EU | LARGE. About 12 hours ago, by its own uptime figure, is when it last restarted. It was up 155 of 168 hours across the last 7 full days, or 92% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on DeadZone Vanilla | Monthly | EU | LARGE good?

Server fps held at 50 on average across the last 48 hours, never dropping below 49. Buildings, deployables and everything else in the world came to as many as 115,412 entities. The peak memory figure stood at 4,013 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is DeadZone Vanilla | Monthly | EU | LARGE in?

The EU tag places DeadZone Vanilla | Monthly | EU | LARGE, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 212.4.138.244:28041.

Connecting

What is the way onto DeadZone Vanilla | Monthly | EU | LARGE?

If you would rather use the console, press F1 in Rust and enter client.connect 212.4.138.244:28041. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://dzrust.eu/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.