RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.47:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On RustMods.win | Classic x2 Monthly | TEST, which rules and settings apply?
Filed under gather rates: 2x, as the name of RustMods.win | Classic x2 Monthly | TEST states. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RustMods.win | Classic x2 Monthly | TEST?
A procedural map, generated by the game, is what RustMods.win | Classic x2 Monthly | TEST runs.
Lists and filters
Where does RustMods.win | Classic x2 Monthly | TEST appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include RustMods.win | Classic x2 Monthly | TEST are Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What is meant by the tags on RustMods.win | Classic x2 Monthly | TEST?
Filed under these tags, as published by RustMods.win | Classic x2 Monthly | TEST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does RustMods.win | Classic x2 Monthly | TEST wipe?
An estimate from the force wipe gives RustMods.win | Classic x2 Monthly | TEST's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 37 days 3 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Player counts
Where does RustMods.win | Classic x2 Monthly | TEST sit in the rankings?
On seven-day player hours, RustMods.win | Classic x2 Monthly | TEST takes #15,473 overall and #2,524 in Europe, within the top 67% of ranked servers.
How many players are on RustMods.win | Classic x2 Monthly | TEST at the moment?
The last check found RustMods.win | Classic x2 Monthly | TEST offline, last seen 36 days 3 hours ago.
Operator and status
What Rust version is RustMods.win | Classic x2 Monthly | TEST on?
Rust network protocol 2633 and build 165217, on Windows, is what RustMods.win | Classic x2 Monthly | TEST runs. The protocol must match before you can join, and Steam takes care of updating it.
Is RustMods.win | Classic x2 Monthly | TEST reachable, and does it stay up?
As of now RustMods.win | Classic x2 Monthly | TEST is offline, with its last appearance 36 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 22 September 2026 it was first seen by Rust Server Index.
Which region is RustMods.win | Classic x2 Monthly | TEST in?
RustMods.win | Classic x2 Monthly | TEST gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 212.3.194.47:28015.
Connecting
What is the way onto RustMods.win | Classic x2 Monthly | TEST?
Two ways in. Type client.connect 212.3.194.47:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.