RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.139:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustMods.win | Classic x2 Monthly | TEST run?
By its name, RustMods.win | Classic x2 Monthly | TEST gathers at 2x. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RustMods.win | Classic x2 Monthly | TEST?
Generated by the game, the map is procedural on RustMods.win | Classic x2 Monthly | TEST.
Tags
Which lists and filters on Rust Server Index is RustMods.win | Classic x2 Monthly | TEST filed under?
These lists on Rust Server Index take RustMods.win | Classic x2 Monthly | TEST: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What is meant by the tags on RustMods.win | Classic x2 Monthly | TEST?
The server's own tags are listed here, and the game's server browser reads them: RustMods.win | Classic x2 Monthly | TEST gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does RustMods.win | Classic x2 Monthly | TEST wipe?
The estimate of RustMods.win | Classic x2 Monthly | TEST's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 37 days 13 hours. Its tags state a wipe schedule of once a month.
Population
What position does RustMods.win | Classic x2 Monthly | TEST hold among Rust servers?
On seven-day player hours, RustMods.win | Classic x2 Monthly | TEST takes #16,111 overall and #2,554 in Europe, within the top 71% of ranked servers.
What does the player count on RustMods.win | Classic x2 Monthly | TEST look like?
Filed under offline: RustMods.win | Classic x2 Monthly | TEST, last seen 34 days 12 hours ago.
Operator and status
Which Rust build is RustMods.win | Classic x2 Monthly | TEST running?
Rust network protocol 2633 and build 165217, on Windows, is what RustMods.win | Classic x2 Monthly | TEST runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RustMods.win | Classic x2 Monthly | TEST, and is it online now?
The server is down at this moment; the last sighting of RustMods.win | Classic x2 Monthly | TEST was 34 days 12 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 24 September 2026.
What is the location of RustMods.win | Classic x2 Monthly | TEST?
Filed under Europe by its own listing, RustMods.win | Classic x2 Monthly | TEST carries the EU tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 212.3.194.139:28015.
Connecting
What is the way onto RustMods.win | Classic x2 Monthly | TEST?
Two ways in. Type client.connect 212.3.194.139:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.