Rust Server IndexCard catalogue of Rust servers

Holdings11,876 servers94,650 players164 fresh wipes

Call no.8480 Off the shelf · offline

wagg

Offline 212.252.22.182:28015 checked 1d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,480
top 38%
Last wipeWiped28 SEP2026 · 28d 20h ago
28d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0015:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctMon 28 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 10:09 UTC9d ago
1 – running 0
28 SEP 2026Mon 28 Sep, 21:21 UTC28d ago
1 halved by day 3 19.5 days 0
24 SEP 2026Thu 24 Sep, 13:59 UTC33d ago
1 held half 4.3 days 0
23 SEP 2026Wed 23 Sep, 02:32 UTC34d ago
1 – 1.5 days 0
2 SEP 2026Wed 2 Sep, 01:16 UTC55d ago
– – 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
802/ 850
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
57/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
118/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
459/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
282/ 350
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
214/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does wagg run?

The name of wagg does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on wagg?

Generated by the game, the map is procedural on wagg.

Lists and filters

Where does wagg appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is wagg: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on wagg?

These are the tags wagg publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs169145 (Build): Build on file: 169145; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at wagg?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 3.

When does wagg wipe?

wagg wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 20 hours.

Players and ranking

What position does wagg hold among Rust servers?

Filed under rankings: #8,480 for wagg on seven-day player hours, top 38% overall.

What does the player count on wagg look like?

Filed under offline: wagg, last seen 26 hours ago. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does wagg use?

Rust network protocol 2635 and build 169145 on Windows is what you will find on wagg. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of wagg?

As of now wagg is offline, with its last appearance 26 hours ago. Of the last 7 full days, 27 of 168 hours were up, 16% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Where in the world is wagg hosted?

No region is published by wagg. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 212.252.22.182:28015.

How to join

What is the way onto wagg?

If you would rather use the console, press F1 in Rust and enter client.connect 212.252.22.182:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169145,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs169145
Build Build on file: 169145.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.