Pelican Test
Offline 212.247.125.89:27015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Pelican Test run?
You will find no gather rate in the name of Pelican Test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Pelican Test?
Pelican Test runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is Pelican Test filed under?
The Rust Server Index lists that include Pelican Test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for Pelican Test?
These are the tags Pelican Test publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does Pelican Test wipe?
the force wipe is the basis for the estimate of Pelican Test's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 15 days 22 hours. Filed in its tags: a monthly wipe schedule.
Population
How is Pelican Test ranked compared with the rest?
On player hours over seven days, Pelican Test takes #14,234, within the top 66% of ranked servers.
Is Pelican Test quiet or crowded?
The last check found Pelican Test offline, last seen 15 days 22 hours ago.
Server details
What version does Pelican Test use?
Rust network protocol 2634 and build 167781, on Linux, is what Pelican Test runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Pelican Test?
Last seen 15 days 22 hours ago, Pelican Test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 14 October 2026 it was first seen by Rust Server Index.
What is the location of Pelican Test?
No region is published by Pelican Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 212.247.125.89:27015.
Joining the server
How can you connect to Pelican Test?
If you would rather use the console, press F1 in Rust and enter client.connect 212.247.125.89:27015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.