FunDev Coming Soon...
Online 212.22.93.98:28054 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- usual gap
- 8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 7d 22hThu 5 Nov, 19:00 UTCFW
- in 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 18:54 UTC15d ago |
1 | – | running | 1 |
5 OCT 2026Mon 5 Oct, 17:54 UTC23d ago |
1 | halved by day 1 | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does FunDev Coming Soon... run?
No gather rate appears in the name FunDev Coming Soon.... The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on FunDev Coming Soon...?
Size 1,600, seed 1337: the game generates the procedural map on FunDev Coming Soon.... The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry FunDev Coming Soon...?
These lists on Rust Server Index take FunDev Coming Soon...: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for FunDev Coming Soon...?
Filed under these tags, as published by FunDev Coming Soon... and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at FunDev Coming Soon...?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
How often is FunDev Coming Soon... wiped, and on what schedule?
The only wipe on FunDev Coming Soon... is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 15 days 1 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Population
What position does FunDev Coming Soon... hold among Rust servers?
On player hours over seven days, FunDev Coming Soon... takes #14,032, within the top 63% of ranked servers.
Is FunDev Coming Soon... quiet or crowded?
Filed under live counts: FunDev Coming Soon..., 0 players on 10 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server facts
What Rust version is FunDev Coming Soon... on?
Rust network protocol 2634 and build 166652 on Windows is what you will find on FunDev Coming Soon.... The protocol must match before you can join, and Steam takes care of updating it.
How reliable is FunDev Coming Soon..., and is it online now?
Right now FunDev Coming Soon... is up and running. The uptime it reports puts the last restart at about 14 days 21 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 5 October 2026 it was first seen by Rust Server Index.
Is the performance on FunDev Coming Soon... good?
Server fps held at 64 on average across the last 48 hours, never dropping below 37. The entity count reached 8,224, covering buildings, deployables and all else in the world. Up to 2,047 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is FunDev Coming Soon... in?
There is no region on record for FunDev Coming Soon...; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 212.22.93.98:28054.
Joining the server
How can you connect to FunDev Coming Soon...?
Two ways in. Type client.connect 212.22.93.98:28054 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.