Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers32,618 players77 fresh wipes

Call no.10089 On the shelf · online

RAPTORSLAKE

Online 212.22.93.27:28014 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,089
top 45%
Last wipeWiped27 OCT2026 · 1d 19h ago
1d ago · monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 08:44 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608005:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 08:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

Coming wipes

  1. in 7d 14hThu 5 Nov, 19:00 UTCFW
  2. in 35d 14hThu 3 Dec, 19:00 UTCFW
Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 08:44 UTC1d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
11/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
2/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average
40/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average
34/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average
4/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average
49/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On RAPTORSLAKE, which rules and settings apply?

You will find no gather rate in the name of RAPTORSLAKE. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RAPTORSLAKE?

Size 6,000, seed 1605290779: the game generates the procedural map on RAPTORSLAKE. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is RAPTORSLAKE filed under?

The Rust Server Index lists that include RAPTORSLAKE are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is meant by the tags on RAPTORSLAKE?

Filed under these tags, as published by RAPTORSLAKE and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does RAPTORSLAKE follow?

The only wipe on RAPTORSLAKE is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 43 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How is RAPTORSLAKE ranked compared with the rest?

Filed under rankings: #10,089 for RAPTORSLAKE on seven-day player hours, top 45% overall.

What does the player count on RAPTORSLAKE look like?

Filed under live counts: RAPTORSLAKE, 0 players on 100 slots at present. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Server details

What version does RAPTORSLAKE use?

Rust network protocol 2635 and build 168909, on Windows, is what RAPTORSLAKE runs. To join you need the same protocol; Steam handles the update.

How reliable is RAPTORSLAKE, and is it online now?

You will find RAPTORSLAKE online as of now. Its reported uptime gives the last restart as roughly 10 hours ago. Of the last 2 full days, 47 of 48 hours were up, 98% of the time. It was first recorded by Rust Server Index on 26 October 2026.

What is performance like on RAPTORSLAKE?

Server fps held at 66 on average across the last 48 hours, never dropping below 65. Buildings, deployables and everything else in the world came to as many as 196,111 entities. The peak memory figure stood at 3,957 MB. A climbing entity count and low fps are felt by players as lag.

Which region is RAPTORSLAKE in?

No region is published by RAPTORSLAKE. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 212.22.93.27:28014.

Joining the server

What is the way onto RAPTORSLAKE?

Enter client.connect 212.22.93.27:28014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.