Rust Server IndexCard catalogue of Rust servers

Holdings11,669 servers34,137 players86 fresh wipes

Call no.16408 Off the shelf · offline

John's Private Rust

Offline 212.20.115.81:28015 checked 27d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,408
top 69%
Last wipeWiped1 OCT2026 · 27d 16h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
136/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
118/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
20/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
10/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
18/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does John's Private Rust run?

You will find no gather rate in the name of John's Private Rust. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on John's Private Rust?

A procedural map, generated by the game, is what John's Private Rust runs.

Tags

Where does John's Private Rust appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take John's Private Rust: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to John's Private Rust, and what do they stand for?

These are the tags John's Private Rust publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is John's Private Rust wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of John's Private Rust's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 16 hours.

Player counts

Where does John's Private Rust sit in the rankings?

On player hours over seven days, John's Private Rust takes #16,408, within the top 69% of ranked servers.

What does the player count on John's Private Rust look like?

The last check found John's Private Rust offline, last seen 27 days 13 hours ago.

Server details

What Rust version is John's Private Rust on?

Rust network protocol 2633 and build 165217, on Windows, is what John's Private Rust runs. The protocol must match before you can join, and Steam takes care of updating it.

Is John's Private Rust reachable, and does it stay up?

As of now John's Private Rust is offline, with its last appearance 27 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

Where in the world is John's Private Rust hosted?

No region is published by John's Private Rust. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 212.20.115.81:28015.

How to join

What steps lead onto John's Private Rust?

Enter client.connect 212.20.115.81:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players 2 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.