SOLAR SYSTEM EU | 2X | No Bps Wipe |
Online EU 212.117.171.172:3203 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 25%else halves by day 2
Coming wipes
- in 7d 0hThu 5 Nov, 19:00 UTCFW
- in 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
11 OCT 2026Sun 11 Oct, 13:31 UTC18d ago |
3 | – | running | 0 |
8 OCT 2026Thu 8 Oct, 17:43 UTC21d ago |
2 | held half | 2.8 days | 2 |
7 OCT 2026Wed 7 Oct, 02:57 UTC22d ago |
3 | – | 1.6 days | 0 |
1 OCT 2026Thu 1 Oct, 19:42 UTC FW27d ago |
3 | halved by day 2 | 5.3 days | 0 |
28 SEP 2026Mon 28 Sep, 00:26 UTC31d ago |
3 | halved by day 1 | 3.8 days | 0 |
22 SEP 2026Tue 22 Sep, 21:03 UTC36d ago |
3 | halved by day 3 | 5.1 days | 0 |
21 SEP 2026Mon 21 Sep, 18:50 UTC37d ago |
3 | – | 1.1 days | 1 |
21 SEP 2026Mon 21 Sep, 00:40 UTC38d ago |
3 | – | 0.8 days | 1 |
20 SEP 2026Sun 20 Sep, 15:16 UTC39d ago |
3 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On SOLAR SYSTEM EU | 2X | No Bps Wipe |, which rules and settings apply?
SOLAR SYSTEM EU | 2X | No Bps Wipe | sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. Entry is limited to players with Rust's premium status. VAC is on: Valve's anti-cheat is enabled.
What is the map on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
Generated by the game, the procedural map of SOLAR SYSTEM EU | 2X | No Bps Wipe | has size 4,500 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is competitive server.
Tags
Where does SOLAR SYSTEM EU | 2X | No Bps Wipe | appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take SOLAR SYSTEM EU | 2X | No Bps Wipe |: Rust servers filed under 2x gather rate, Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Which tags are attached to SOLAR SYSTEM EU | 2X | No Bps Wipe |, and what do they stand for?
Filed under these tags, as published by SOLAR SYSTEM EU | 2X | No Bps Wipe | and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at SOLAR SYSTEM EU | 2X | No Bps Wipe |?
The average peak across its recent wipes is 3 players. 4 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 25% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
Which wipe timetable does SOLAR SYSTEM EU | 2X | No Bps Wipe | follow?
With the force wipe, SOLAR SYSTEM EU | 2X | No Bps Wipe | wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 3 hours is when its current world was made. A monthly wipe schedule is published in its tags.
Player counts
Where does SOLAR SYSTEM EU | 2X | No Bps Wipe | sit in the rankings?
Filed under rankings: #10,890 for SOLAR SYSTEM EU | 2X | No Bps Wipe | on seven-day player hours, #2,304 in Europe, top 49% overall.
Is SOLAR SYSTEM EU | 2X | No Bps Wipe | quiet or crowded?
SOLAR SYSTEM EU | 2X | No Bps Wipe | is currently showing 0 players on 150 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 0 players.
Server details
What Rust version is SOLAR SYSTEM EU | 2X | No Bps Wipe | on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on SOLAR SYSTEM EU | 2X | No Bps Wipe |. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of SOLAR SYSTEM EU | 2X | No Bps Wipe |?
Right now SOLAR SYSTEM EU | 2X | No Bps Wipe | is up and running. About 4 days 13 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 19 September 2026.
What is performance like on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
The last 48 hours give an average of 116 server fps and a floor of 78. The entity count reached 127,600, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,941 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of SOLAR SYSTEM EU | 2X | No Bps Wipe |?
SOLAR SYSTEM EU | 2X | No Bps Wipe | gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 212.117.171.172:3203.
Connecting
How can you connect to SOLAR SYSTEM EU | 2X | No Bps Wipe |?
Two ways in. Type client.connect 212.117.171.172:3203 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^q,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
