Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers44,565 players103 fresh wipes

Call no.13808 On the shelf · online

Rust TestServer

Online 211.106.63.210:28015 checked 10m ago

Subjects 1. oxide
Players now
1/ 50
2% full
7-day average
0
peak 1
Rank
#13,808
top 62%
Last wipeWiped28 OCT2026 · 2h ago
2h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 22:59 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020002:0011:0020:0004:0013:0023:00Wiped Wed 28 Oct, 22:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 22:59 UTC2h ago
– – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
221/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
136/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
26/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
28/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
13/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Rust TestServer run?

No gather rate appears in the name Rust TestServer. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust TestServer?

Size 4,250, seed 856364890: the game generates the procedural map on Rust TestServer. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does Rust TestServer appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Rust TestServer: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for Rust TestServer?

Filed under these tags, as published by Rust TestServer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod). Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Rust TestServer follow?

The record holds too few of Rust TestServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 2 hours.

Players and ranking

What position does Rust TestServer hold among Rust servers?

The seven-day player-hours ranking places Rust TestServer at #13,808, among the top 62% of ranked servers.

Is Rust TestServer quiet or crowded?

Filed under live counts: Rust TestServer, 1 players on 50 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 23:00 UTC drew the highest average: 1 players.

Operator and status

What version does Rust TestServer use?

Rust network protocol 2635 and build 167781 on Windows is what you will find on Rust TestServer. To join you need the same protocol; Steam handles the update.

Is Rust TestServer reachable, and does it stay up?

You will find Rust TestServer online as of now. Its reported uptime gives the last restart as roughly 6 minutes ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 14 October 2026 it was first seen by Rust Server Index.

Is the performance on Rust TestServer good?

Server fps held at 97 on average across the last 48 hours, never dropping below 60. Buildings, deployables and everything else in the world came to as many as 188,809 entities. Memory use reached as much as 8,408 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Rust TestServer in?

Rust TestServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 211.106.63.210:28015.

Connecting

How can you connect to Rust TestServer?

Two ways in. Type client.connect 211.106.63.210:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.