Rust TestServer
Online 211.106.63.210:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 22:59 UTC2h ago |
– | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Rust TestServer run?
No gather rate appears in the name Rust TestServer. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Rust TestServer?
Size 4,250, seed 856364890: the game generates the procedural map on Rust TestServer. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does Rust TestServer appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Rust TestServer: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags listed for Rust TestServer?
Filed under these tags, as published by Rust TestServer and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod). Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Rust TestServer follow?
The record holds too few of Rust TestServer's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 2 hours.
Players and ranking
What position does Rust TestServer hold among Rust servers?
The seven-day player-hours ranking places Rust TestServer at #13,808, among the top 62% of ranked servers.
Is Rust TestServer quiet or crowded?
Filed under live counts: Rust TestServer, 1 players on 50 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 23:00 UTC drew the highest average: 1 players.
Operator and status
What version does Rust TestServer use?
Rust network protocol 2635 and build 167781 on Windows is what you will find on Rust TestServer. To join you need the same protocol; Steam handles the update.
Is Rust TestServer reachable, and does it stay up?
You will find Rust TestServer online as of now. Its reported uptime gives the last restart as roughly 6 minutes ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 14 October 2026 it was first seen by Rust Server Index.
Is the performance on Rust TestServer good?
Server fps held at 97 on average across the last 48 hours, never dropping below 60. Buildings, deployables and everything else in the world came to as many as 188,809 entities. Memory use reached as much as 8,408 MB. What players feel as lag is low fps together with a rising entity count.
Which region is Rust TestServer in?
Rust TestServer gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 211.106.63.210:28015.
Connecting
How can you connect to Rust TestServer?
Two ways in. Type client.connect 211.106.63.210:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.