Rust Server IndexCard catalogue of Rust servers

Holdings11,840 servers88,651 players176 fresh wipes

Call no.13631 Off the shelf · offline

aikdnas

Offline 210.131.217.133:28015 checked 18d ago

Subjects
Players now
1/ 3
33% full
7-day average
0
peak –
Rank
#13,631
top 62%
Last wipeWiped2 OCT2026 · 26d 3h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 13:42 UTC26d ago
2 – running 2
25 SEP 2026Fri 25 Sep, 18:22 UTC32d ago
2 held half 6.8 days 2
19 SEP 2026Sat 19 Sep, 06:25 UTC39d ago
2 held half 6.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
629/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
478/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
62/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
43/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
143/ 225
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
260/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does aikdnas run?

No gather rate appears in the name aikdnas. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on aikdnas?

Size 4,300, seed 1638664419: the game generates the procedural map on aikdnas. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry aikdnas?

These lists on Rust Server Index take aikdnas: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for aikdnas?

These are the tags aikdnas publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): The game build here is 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at aikdnas?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does aikdnas wipe?

There is no next wipe to predict for aikdnas, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 3 hours is when its current world was made.

Players and ranking

Where does aikdnas sit in the rankings?

On player hours over seven days, aikdnas takes #13,631, within the top 62% of ranked servers.

Is aikdnas quiet or crowded?

The last check found aikdnas offline, last seen 18 days ago.

Operator and status

What Rust version is aikdnas on?

Rust network protocol 2634 and build 167058, on Linux, is what aikdnas runs. The protocol must match before you can join, and Steam takes care of updating it.

Is aikdnas reachable, and does it stay up?

Last seen 18 days ago, aikdnas is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 16 September 2026.

What is the location of aikdnas?

aikdnas gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 210.131.217.133:28015.

Connecting

How can you connect to aikdnas?

If you would rather use the console, press F1 in Rust and enter client.connect 210.131.217.133:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players 3 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167058
Build The game build here is 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.