test
Offline 209.198.153.29:20000 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does test run?
The name of test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.
What is the map on test?
A procedural map, generated by the game, is what test runs.
Lists and filters
On Rust Server Index, which lists and filters carry test?
The Rust Server Index lists that include test are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on test?
The server's own tags are listed here, and the game's server browser reads them: test gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does test wipe?
Its rhythm is not yet clear, since the record holds too few of test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 19 hours.
Player counts
How is test ranked compared with the rest?
On player hours over seven days, test takes #15,123, within the top 70% of ranked servers.
Is test quiet or crowded?
At present test is offline; its last sighting was 12 days 15 hours ago.
Server details
Which Rust build is test running?
Rust network protocol 2634 and build 167781, on Windows, is what test runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is test, and is it online now?
Last seen 12 days 15 hours ago, test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 16 October 2026.
What is the location of test?
test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 209.198.153.29:20000.
Connecting
How can you connect to test?
Enter client.connect 209.198.153.29:20000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.