Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers65,323 players190 fresh wipes

Call no.13832 Off the shelf · offline

test

Offline 209.198.153.25:20000 checked 26d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,832
top 61%
Last wipeWiped2 OCT2026 · 26d 18h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
500/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
388/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
48/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
161/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on test?

You will find no gather rate in the name of test. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on test?

test runs a procedural map, which the game generates.

Tags

Where does test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include test are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for test?

These are the tags test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does test follow?

The record holds too few of test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 18 hours is when its current world was made.

Population

How is test ranked compared with the rest?

Filed under rankings: #13,832 for test on seven-day player hours, top 61% overall.

Is test quiet or crowded?

The last check found test offline, last seen 26 days 15 hours ago.

Server details

Which Rust build is test running?

Rust network protocol 2634 and build 166586, on Windows, is what test runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is test, and is it online now?

As of now test is offline, with its last appearance 26 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 2 October 2026.

Where in the world is test hosted?

There is no region on record for test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 209.198.153.25:20000.

How to join

How can you connect to test?

Two ways in. Type client.connect 209.198.153.25:20000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.