Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters
Online NA 208.52.152.2:6666 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 56% in NA, and #377 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
6 OCT 2026Tue 6 Oct, 01:55 UTC22d ago |
3 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:27 UTC FW27d ago |
0 | – | 4.3 days | 0 |
29 SEP 2026Tue 29 Sep, 04:23 UTC29d ago |
4 | held half | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?
The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters does not state a gather rate. A maximum of 4 players per group applies (quad). The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs a procedural map of size 2,000 with seed 666, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags
Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags listed for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
These are the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 22 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
When does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe?
There is no next wipe to predict for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 22 hours is when its current world was made.
Population
How is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters ranked compared with the rest?
The seven-day player-hours ranking places Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at #6,553 and #1,033 in North America, among the top 29% of ranked servers. #377 is where it sits in the quad servers.
How many players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at the moment?
The live count for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters stands at 2 players, out of 5 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.
Server facts
Which Rust build is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters running?
Rust network protocol 2635 and build 168909, on Windows, is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and is it online now?
You will find Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online as of now. Its reported uptime gives the last restart as roughly 23 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.
What is performance like on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Averaged over the last 48 hours, server fps was 235, with a low of 227. Buildings, deployables and everything else in the world came to as many as 2,413 entities. Memory use reached as much as 2,220 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Filed under North America by its own listing, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 208.52.152.2:6666.
Connecting
How can you connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?
Two ways in. Type client.connect 208.52.152.2:6666 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/4cvsyzC8wq is where its website lives.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp5
ts4
v2635
cs168909
ptrak
$r?
Gameplay
^e
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
