Rust Server IndexCard catalogue of Rust servers

Holdings11,732 servers51,299 players118 fresh wipes

Call no.NA6553 On the shelf · online

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters

Online NA 208.52.152.2:6666 checked 12m ago

Subjects 1. quad 2. modded3. oxide
Players now
2/ 5
40% full
7-day average
0
peak 2
Rank
#6,553
top 29% · #1033 in NA
Last wipeWiped6 OCT2026 · 22d 22h ago
22d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 29% of all ranked servers, top 56% in NA, and #377 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 01:55 UTC22d ago
3 – running 0
1 OCT 2026Thu 1 Oct, 18:27 UTC FW27d ago
0 – 4.3 days 0
29 SEP 2026Tue 29 Sep, 04:23 UTC29d ago
4 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 26/ 200
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8/ 400
NA
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NAMAX
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average
7/ 100
OC1000X
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters run?

The name of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters does not state a gather rate. A maximum of 4 players per group applies (quad). The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs a procedural map of size 2,000 with seed 666, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags listed for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

These are the tags Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 22 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

When does Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters wipe?

There is no next wipe to predict for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 22 hours is when its current world was made.

Population

How is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters ranked compared with the rest?

The seven-day player-hours ranking places Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at #6,553 and #1,033 in North America, among the top 29% of ranked servers. #377 is where it sits in the quad servers.

How many players are on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters at the moment?

The live count for Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters stands at 2 players, out of 5 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.

Server facts

Which Rust build is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters running?

Rust network protocol 2635 and build 168909, on Windows, is what Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters, and is it online now?

You will find Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters online as of now. Its reported uptime gives the last restart as roughly 23 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.

What is performance like on Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Averaged over the last 48 hours, server fps was 235, with a low of 227. Buildings, deployables and everything else in the world came to as many as 2,413 entities. Memory use reached as much as 2,220 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Filed under North America by its own listing, Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 208.52.152.2:6666.

Connecting

How can you connect to Tommygun's Scarehouse | US | PvE Co-op Horror | Custom Monsters?

Two ways in. Type client.connect 208.52.152.2:6666 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/4cvsyzC8wq is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,^e,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts4
Group limit The team ceiling is 4.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.