Rust Server IndexCard catalogue of Rust servers

Holdings11,753 servers57,310 players132 fresh wipes

Call no.14235 On the shelf · online

[RD] TEST SERVER

Online 208.103.169.136:28010 checked 7m ago

Subjects 1. quad 2. monthly wipes 3. modded4. oxide
Players now
0/ ?
7-day average
0
peak 1
Rank
#14,235
top 64%
Last wipeWiped2 OCT2026 · 26d 7h ago
26d ago · monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0018:0000:0007:0013:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304011:0018:0000:0007:0013:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 64% of all ranked servers, and #588 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
7.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

Coming wipes

  1. in 7d 20hThu 5 Nov, 19:00 UTCFW
  2. in 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 15:31 UTC26d ago
1 – running 0
25 SEP 2026Fri 25 Sep, 13:59 UTC33d ago
1 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
0/ 200
EU
Aqua Rust | Server has migratedEU · quad · monthly · 2 on average
0/ 100
SA 0/ 200
NA 0/ 75
EU
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 125 on average
118/ 250
EU 192/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [RD] TEST SERVER?

You will find no gather rate in the name of [RD] TEST SERVER. The group limit is 4 players, as stated (quad). Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [RD] TEST SERVER?

Custom map on [RD] TEST SERVER, with a published file you can download from this page. Size: 5,200.

Tags

Where does [RD] TEST SERVER appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [RD] TEST SERVER: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What is meant by the tags on [RD] TEST SERVER?

The server's own tags are listed here, and the game's server browser reads them: [RD] TEST SERVER gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): Player cap: 0; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; rustmaps (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on [RD] TEST SERVER?

At their busiest, its recent wipes drew 1 players on average. 46 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

Which wipe timetable does [RD] TEST SERVER follow?

The only wipe on [RD] TEST SERVER is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 7 hours. A monthly wipe schedule is published in its tags.

Players and ranking

How is [RD] TEST SERVER ranked compared with the rest?

On player hours over seven days, [RD] TEST SERVER takes #14,235, within the top 64% of ranked servers. See also the quad servers, where it stands at #588.

Is [RD] TEST SERVER quiet or crowded?

[RD] TEST SERVER is currently showing 0 players. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 19:00 UTC drew the highest average: 1 players.

Operator and status

Which Rust build is [RD] TEST SERVER running?

Rust network protocol 2635 and build 168909, on Linux, is what [RD] TEST SERVER runs. To join you need the same protocol; Steam handles the update.

Is [RD] TEST SERVER reachable, and does it stay up?

The server is live at this moment: [RD] TEST SERVER. About 33 hours ago, by its own uptime figure, is when it last restarted. It was up 56 of 168 hours across the last 7 full days, or 33% of the time. On 20 September 2026 it was first seen by Rust Server Index.

What is performance like on [RD] TEST SERVER?

Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 49,781, covering buildings, deployables and all else in the world. Up to 5,254 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is [RD] TEST SERVER in?

There is no region on record for [RD] TEST SERVER; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 208.103.169.136:28010.

How to join

What steps lead onto [RD] TEST SERVER?

If you would rather use the console, press F1 in Rust and enter client.connect 208.103.169.136:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://rustdecay.com/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players Player cap: 0.
ts4
Group limit Groups are capped at 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Other

rustmaps
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.