Divine Nation
Online 207.48.196.211:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- in 8d 12hThu 5 Nov, 19:00 UTCFW
- in 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:40 UTC FW26d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Divine Nation, which rules and settings apply?
No gather rate appears in the name Divine Nation. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on Divine Nation?
Generated by the game, the procedural map of Divine Nation has size 4,000 and seed 12619. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Divine Nation filed under?
These lists on Rust Server Index take Divine Nation: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Divine Nation?
The server's own tags are listed here, and the game's server browser reads them: Divine Nation gives gmvanilla (Game mode): Survival in vanilla form; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Divine Nation?
The average peak across its recent wipes is 2 players. The latest wipe peaked 1 hours in.
When does Divine Nation wipe?
One wipe a month is all Divine Nation runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 26 days 10 hours is when its current world was made.
Population
Where does Divine Nation sit in the rankings?
On player hours over seven days, Divine Nation takes #6,274, within the top 28% of ranked servers.
Is Divine Nation quiet or crowded?
Filed under live counts: Divine Nation, 0 players on 75 slots at present. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
Server details
Which Rust build is Divine Nation running?
Rust network protocol 2635 and build 168909, on Linux, is what Divine Nation runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Divine Nation, and is it online now?
The server is live at this moment: Divine Nation. The uptime it reports puts the last restart at about 4 days 11 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on Divine Nation?
Server fps held at 109 on average across the last 48 hours, never dropping below 87. The entity count reached 93,539, covering buildings, deployables and all else in the world. Memory use reached as much as 3,539 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Divine Nation?
There is no region on record for Divine Nation; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 207.48.196.211:28015.
Connecting
What is the way onto Divine Nation?
Two ways in. Type client.connect 207.48.196.211:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://divinenation.com is where its website lives.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.