Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.15490 Off the shelf · offline

dill.moe

Offline 207.231.82.103:28015 checked 35d ago

Subjects
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipeWiped21 SEP2026 · 37d 3h ago
37d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On dill.moe, which rules and settings apply?

You will find no gather rate in the name of dill.moe. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on dill.moe?

Size 4,500, seed 1337: the game generates the procedural map on dill.moe. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry dill.moe?

The Rust Server Index lists that include dill.moe are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to dill.moe, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: dill.moe gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does dill.moe wipe?

The record holds too few of dill.moe's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 3 hours.

Player counts

Where does dill.moe sit in the rankings?

The seven-day player-hours ranking places dill.moe at #15,490, among the top 70% of ranked servers.

How many players are on dill.moe at the moment?

Filed under offline: dill.moe, last seen 35 days 7 hours ago.

Operator and status

What version does dill.moe use?

Rust network protocol 2633 and build 165217 on Linux is what you will find on dill.moe. To join you need the same protocol; Steam handles the update.

Is dill.moe reachable, and does it stay up?

As of now dill.moe is offline, with its last appearance 35 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 21 September 2026.

Which region is dill.moe in?

dill.moe gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 207.231.82.103:28015.

Joining the server

What steps lead onto dill.moe?

Two ways in. Type client.connect 207.231.82.103:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players Player cap: 200.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.