Dook's Dungeon
Online 207.216.54.49:28025 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Dook's Dungeon?
No gather rate appears in the name Dook's Dungeon. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Dook's Dungeon?
Dook's Dungeon runs a procedural map of size 4,500 with seed 1337420, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Dook's Dungeon filed under?
These lists on Rust Server Index take Dook's Dungeon: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator stands behind Dook's Dungeon?
The same operator most likely runs Dook's Dungeon and 1 other tracked server, since all publish a keithscomputers.ca hostname.
What is meant by the tags on Dook's Dungeon?
These are the tags Dook's Dungeon publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Dook's Dungeon wiped, and on what schedule?
the force wipe is the basis for the estimate of Dook's Dungeon's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 49 days 6 hours. Filed in its tags: a monthly wipe schedule.
Player counts
Where does Dook's Dungeon sit in the rankings?
The seven-day player-hours ranking places Dook's Dungeon at #12,194, among the top 55% of ranked servers.
Is Dook's Dungeon quiet or crowded?
Dook's Dungeon is currently showing 0 players on 500 slots. Averaged across seven days: 0 players, peaking at 1.
Server facts
Which Rust build is Dook's Dungeon running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Dook's Dungeon. To join you need the same protocol; Steam handles the update.
Is Dook's Dungeon reachable, and does it stay up?
Right now Dook's Dungeon is up and running. The uptime it reports puts the last restart at about 18 hours ago. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Dook's Dungeon perform?
The last 48 hours give an average of 119 server fps and a floor of 49. The entity count reached 124,093, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,686 MB. A climbing entity count and low fps are felt by players as lag.
Which region is Dook's Dungeon in?
No region is published by Dook's Dungeon. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 207.216.54.49:28025.
Joining the server
What is the way onto Dook's Dungeon?
If you would rather use the console, press F1 in Rust and enter client.connect 207.216.54.49:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/bG9qzKBW is where its website lives.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.