Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers65,323 players190 fresh wipes

Call no.15318 On the shelf · online

POOPOOLOOPOO

Online 207.174.104.89:21001 checked 8m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped20 OCT2026 · 9d 7h ago
9d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
500/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
388/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
48/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
161/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does POOPOOLOOPOO run?

No gather rate appears in the name POOPOOLOOPOO. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on POOPOOLOOPOO?

Generated by the game, the procedural map of POOPOOLOOPOO has size 3,000 and seed 1. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does POOPOOLOOPOO appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is POOPOOLOOPOO: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to POOPOOLOOPOO, and what do they stand for?

These are the tags POOPOOLOOPOO publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is POOPOOLOOPOO wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of POOPOOLOOPOO's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 9 days 7 hours.

Players and ranking

What position does POOPOOLOOPOO hold among Rust servers?

Filed under rankings: #15,318 for POOPOOLOOPOO on seven-day player hours, top 69% overall.

Is POOPOOLOOPOO quiet or crowded?

POOPOOLOOPOO is currently showing 0 players on 10 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is POOPOOLOOPOO on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on POOPOOLOOPOO. The protocol must match before you can join, and Steam takes care of updating it.

Is POOPOOLOOPOO reachable, and does it stay up?

The server is live at this moment: POOPOOLOOPOO. About 8 days 17 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 90%, 151 hours out of 168. It was first recorded by Rust Server Index on 20 October 2026.

What is performance like on POOPOOLOOPOO?

The last 48 hours give an average of 145 server fps and a floor of 119. The entity count reached 47,419, covering buildings, deployables and all else in the world. Memory use reached as much as 2,669 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is POOPOOLOOPOO in?

No region is published by POOPOOLOOPOO. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 207.174.104.89:21001.

Joining the server

How can you connect to POOPOOLOOPOO?

Enter client.connect 207.174.104.89:21001 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.