Rust Server IndexCard catalogue of Rust servers

Holdings11,841 servers77,907 players161 fresh wipes

Call no.15948 Off the shelf · offline

Mark's Rust Test Server

Offline 204.111.11.150:28015 checked 25d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,948
top 70%
Last wipeWiped5 AUG2023 · 1179d 6h ago
1179d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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675/ 750
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
84/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
370/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
184/ 250
EU
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170/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Mark's Rust Test Server, which rules and settings apply?

No gather rate appears in the name Mark's Rust Test Server. The server does not publish a group limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Mark's Rust Test Server?

Mark's Rust Test Server runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Mark's Rust Test Server?

The Rust Server Index lists that include Mark's Rust Test Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the tags listed for Mark's Rust Test Server?

The server's own tags are listed here, and the game's server browser reads them: Mark's Rust Test Server gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; v2405 (Protocol): Your client must run protocol 2405 to connect; cs85678 (Build): It runs build 85678; ptrak (Networking): Networking runs on RakNet, the game's default layer; he7280591 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Mark's Rust Test Server wipe?

Mark's Rust Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 1179 days 6 hours.

Player counts

What position does Mark's Rust Test Server hold among Rust servers?

The seven-day player-hours ranking places Mark's Rust Test Server at #15,948, among the top 70% of ranked servers.

What does the player count on Mark's Rust Test Server look like?

Filed under offline: Mark's Rust Test Server, last seen 25 days ago.

Server details

What Rust version is Mark's Rust Test Server on?

Rust network protocol 2405 and build 85678 on Windows is what you will find on Mark's Rust Test Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Mark's Rust Test Server, and is it online now?

Last seen 25 days ago, Mark's Rust Test Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 2 October 2026.

Where in the world is Mark's Rust Test Server hosted?

Mark's Rust Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 204.111.11.150:28015.

Joining the server

What steps lead onto Mark's Rust Test Server?

Two ways in. Type client.connect 204.111.11.150:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,v2405,he7280591,stok,gmrust,cs85678

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
v2405
Protocol Your client must run protocol 2405 to connect.
cs85678
Build It runs build 85678.
ptrak
Networking Networking runs on RakNet, the game's default layer.

Other

he7280591
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.
stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.