Rivals dev
Offline 203.94.34.210:12345 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 21:25 UTC15h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 20:31 UTC16h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 19:41 UTC17h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 16:57 UTC20h ago |
– | – | – | 1 |
27 OCT 2026Tue 27 Oct, 12:38 UTC2d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 11:07 UTC3d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 10:42 UTC3d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 10:26 UTC3d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 10:18 UTC3d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 09:57 UTC3d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 09:52 UTC3d ago |
– | – | – | 1 |
14 OCT 2026Wed 14 Oct, 11:28 UTC15d ago |
– | – | – | 1 |
14 OCT 2026Wed 14 Oct, 08:48 UTC15d ago |
– | – | – | 1 |
14 OCT 2026Wed 14 Oct, 08:10 UTC15d ago |
1 | – | 12.1 days | 1 |
13 OCT 2026Tue 13 Oct, 09:26 UTC16d ago |
– | – | – | 1 |
13 OCT 2026Tue 13 Oct, 08:02 UTC16d ago |
1 | – | 1 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Rivals dev?
No gather rate appears in the name Rivals dev. No group limit is published. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is on: Valve's anti-cheat is enabled.
What is the map on Rivals dev?
A procedural map, generated by the game, is what Rivals dev runs.
Lists and filters
On Rust Server Index, which lists and filters carry Rivals dev?
These lists on Rust Server Index take Rivals dev: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.
What is meant by the tags on Rivals dev?
The server's own tags are listed here, and the game's server browser reads them: Rivals dev gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs0 (Build): Nothing is published for the build number; ptrak (Networking): The standard RakNet layer carries the connection; $rus (Region code): Filed under the region code us; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is Rivals dev wiped, and on what schedule?
A new world every few hours is not a wipe on Rivals dev, which keeps no wipe schedule for those resets.
Players and ranking
How is Rivals dev ranked compared with the rest?
The seven-day player-hours ranking places Rivals dev at #10,384, among the top 47% of ranked servers.
How many players are on Rivals dev at the moment?
The last check found Rivals dev offline, last seen 15 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server facts
What version does Rivals dev use?
Rust network protocol 2635 on Windows is what you will find on Rivals dev. Steam keeps your game updated, but the protocol must match for you to join.
Is Rivals dev reachable, and does it stay up?
As of now Rivals dev is offline, with its last appearance 15 hours ago. Uptime for the last 7 full days came to 5%, 9 hours out of 168. It was first recorded by Rust Server Index on 13 October 2026.
Where in the world is Rivals dev hosted?
No region is published by Rivals dev, though its region code is us. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 203.94.34.210:12345.
How to join
What is the way onto Rivals dev?
If you would rather use the console, press F1 in Rust and enter client.connect 203.94.34.210:12345. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$rus,v2635,gmrust,cs0,^z
Game
gmrust
mp100
v2635
cs0
ptrak
$rus
Mods and access
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.