Rust Server IndexCard catalogue of Rust servers

Holdings11,738 servers62,312 players192 fresh wipes

Call no.15308 Off the shelf · offline

Local PVE | Closed test

Offline 203.23.178.51:28015 checked 9d ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,308
top 70%
Last wipeWiped19 OCT2026 · 10d 1h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep13 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 10:24 UTC10d ago
0 – running 1
12 OCT 2026Mon 12 Oct, 14:41 UTC16d ago
1 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
116/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
166/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
25/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
81/ 200
9/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
59/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Local PVE | Closed test?

No gather rate appears in the name Local PVE | Closed test. 8 players per group is the default limit. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Local PVE | Closed test?

A procedural map, generated by the game, is what Local PVE | Closed test runs.

Lists and filters

On Rust Server Index, which lists and filters carry Local PVE | Closed test?

The Rust Server Index lists that include Local PVE | Closed test are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Local PVE | Closed test?

The server's own tags are listed here, and the game's server browser reads them: Local PVE | Closed test gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Local PVE | Closed test when wipe day comes?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Local PVE | Closed test follow?

Its rhythm is not yet clear, since the record holds too few of Local PVE | Closed test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 1 hours is when its current world was made.

Player counts

How is Local PVE | Closed test ranked compared with the rest?

The seven-day player-hours ranking places Local PVE | Closed test at #15,308, among the top 70% of ranked servers.

Is Local PVE | Closed test quiet or crowded?

Filed under offline: Local PVE | Closed test, last seen 9 days 23 hours ago.

Server details

What Rust version is Local PVE | Closed test on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Local PVE | Closed test. Steam keeps your game updated, but the protocol must match for you to join.

Is Local PVE | Closed test reachable, and does it stay up?

As of now Local PVE | Closed test is offline, with its last appearance 9 days 23 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 21 September 2026 it was first seen by Rust Server Index.

Where in the world is Local PVE | Closed test hosted?

No region is published by Local PVE | Closed test. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 203.23.178.51:28015.

Connecting

How can you connect to Local PVE | Closed test?

Two ways in. Type client.connect 203.23.178.51:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.