Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers77,657 players257 fresh wipes

Call no.15498 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 203.16.163.89:23567 checked 39d ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipeWiped15 SEP2026 · 43d 14h ago
43d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
175/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53/ 100
EU
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
346/ 225
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): The queue ceiling sits at 125; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does A Shockbyte x Discord Production Rust Server wipe?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 43 days 14 hours.

Population

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Filed under rankings: #15,498 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 68% overall.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 39 days 17 hours ago.

Server facts

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2633 and build 163794 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Last seen 39 days 17 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.

What is the location of A Shockbyte x Discord Production Rust Server?

There is no region on record for A Shockbyte x Discord Production Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 203.16.163.89:23567.

Joining the server

What is the way onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 203.16.163.89:23567. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players The queue ceiling sits at 125.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.