Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players142 fresh wipes

Call no.7815 On the shelf · online

A Shockbyte Rust Server

Online 203.16.163.250:22036 checked 25m ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak 2
Rank
#7,815
top 35%
Last wipeWiped29 OCT2026 · 11h ago
11h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75101:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 13:06 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 13:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.8 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 13:06 UTC11h ago
– – running 0
15 OCT 2026Thu 15 Oct, 11:48 UTC14d ago
1 – – 0
2 OCT 2026Fri 2 Oct, 17:47 UTC27d ago
0 – 12.8 days 0
22 SEP 2026Tue 22 Sep, 21:26 UTC37d ago
1 halved by day 1 9.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
84/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
115/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
397/ 450
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
21/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
476/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
362/ 425
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,750 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on A Shockbyte Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 11 hours.

Player counts

Where does A Shockbyte Rust Server sit in the rankings?

On player hours over seven days, A Shockbyte Rust Server takes #7,815, within the top 35% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

Filed under live counts: A Shockbyte Rust Server, 0 players on 2 slots at present. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 13:00 UTC drew the highest average: 1 players.

Server facts

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 9 hours ago. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on A Shockbyte Rust Server good?

The last 48 hours give an average of 155 server fps and a floor of 98. The entity count reached 95,275, covering buildings, deployables and all else in the world. Memory use reached as much as 3,735 MB. A climbing entity count and low fps are felt by players as lag.

Which region is A Shockbyte Rust Server in?

There is no region on record for A Shockbyte Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 203.16.163.250:22036.

Connecting

What is the way onto A Shockbyte Rust Server?

Enter client.connect 203.16.163.250:22036 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players 2 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.