Rust Server IndexCard catalogue of Rust servers

Holdings11,902 servers104,075 players426 fresh wipes

Call no.4204 On the shelf · online

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online 203.16.163.247:28015 checked 11m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve5. hardcore
Players now
2/ 25
8% full
7-day average
0
peak 3
Rank
#4,204
top 19%
Last wipeWiped1 OCT2026 · 27d 23h ago
27d ago · monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap
1.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 0hThu 5 Nov, 19:00 UTCFW
  2. in 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 16:20 UTC28d ago
3 – running 0
30 SEP 2026Wed 30 Sep, 13:02 UTC29d ago
3 – 1.1 days 1
29 SEP 2026Tue 29 Sep, 10:41 UTC30d ago
1 – 1.1 days 1
28 SEP 2026Mon 28 Sep, 14:03 UTC31d ago
1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average
8/ 51
EU
[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average
14/ 96
7/ 50
Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 2 on average
3/ 100
1X
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average
0/ 200
NA
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average
3/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, which rules and settings apply?

You will find no gather rate in the name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. 8 players per group is the default limit. The server runs hardcore, The hardest mode from Facepunch. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs on a procedural map. The game generates it, and its size is 6,000. The name of the map is Underworld.

Tags and filters

Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

These are the tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): Player cap: 25; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^h (Hardcore): Expect harsher survival and fewer helpers: this is Facepunch's hardcore mode; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The average peak across its recent wipes is 2 players. The latest wipe peaked 5 hours in.

When does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe?

With the force wipe, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 23 hours. Its tags state a wipe schedule of once a month.

Player counts

Where does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments sit in the rankings?

The seven-day player-hours ranking places Underworld Hardcore PvE | No Tech Tree | Sunken Monuments at #4,204, among the top 19% of ranked servers.

What does the player count on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments look like?

Filed under live counts: Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, 2 players on 25 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. Over the last 48 hours, 16:00 UTC drew the highest average: 2 players.

Operator and status

Which Rust build is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Steam keeps your game updated, but the protocol must match for you to join.

Is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments reachable, and does it stay up?

You will find Underworld Hardcore PvE | No Tech Tree | Sunken Monuments online as of now. Its reported uptime gives the last restart as roughly 5 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments perform?

The last 48 hours give an average of 187 server fps and a floor of 131. Buildings, deployables and everything else in the world came to as many as 39,827 entities. The peak memory figure stood at 5,327 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments hosted?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 203.16.163.247:28015.

Connecting

How can you connect to Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Enter client.connect 203.16.163.247:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp25
Max players Player cap: 25.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^h
Hardcore Expect harsher survival and fewer helpers: this is Facepunch's hardcore mode.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.