Rust Server IndexCard catalogue of Rust servers

Holdings11,647 servers59,577 players152 fresh wipes

Call no.15903 Off the shelf · offline

A Shockbyte Rust Server

Offline 203.16.163.244:29539 checked 22d ago

Subjects
Players now
0/ 12
0% full
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipeWiped7 OCT2026 · 22d 17h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 16:37 UTC22d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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149/ 250
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EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
391/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
585/ 600
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average
445/ 425
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,300 with seed 411185116, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte Rust Server?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp12 (Max players): The queue ceiling sits at 12; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167148 (Build): The game build here is 167148; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 22 days 17 hours is when its current world was made.

Population

How is A Shockbyte Rust Server ranked compared with the rest?

The seven-day player-hours ranking places A Shockbyte Rust Server at #15,903, among the top 72% of ranked servers.

Is A Shockbyte Rust Server quiet or crowded?

The last check found A Shockbyte Rust Server offline, last seen 22 days 13 hours ago.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167148, on Linux, is what A Shockbyte Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is A Shockbyte Rust Server reachable, and does it stay up?

Last seen 22 days 13 hours ago, A Shockbyte Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 7 October 2026.

Where in the world is A Shockbyte Rust Server hosted?

There is no region on record for A Shockbyte Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 203.16.163.244:29539.

Connecting

What steps lead onto A Shockbyte Rust Server?

Two ways in. Type client.connect 203.16.163.244:29539 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp12,ptrak,$r?,v2634,gmrust,cs167148,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp12
Max players The queue ceiling sits at 12.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167148
Build The game build here is 167148.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.