[JP]真夏の夜のらんらんるー
Online 203.10.98.3:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 10:33 UTC, in 4d 12h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On [JP]真夏の夜のらんらんるー, which rules and settings apply?
The name of [JP]真夏の夜のらんらんるー does not state a gather rate. The server sets a group limit of 6 players. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on [JP]真夏の夜のらんらんるー?
Size 4,000, seed 265649668: the game generates the procedural map on [JP]真夏の夜のらんらんるー. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does [JP]真夏の夜のらんらんるー appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [JP]真夏の夜のらんらんるー: Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags listed for [JP]真夏の夜のらんらんるー?
These are the tags [JP]真夏の夜のらんらんるー publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): The queue ceiling sits at 100; ts6 (Group limit): Groups are capped at 6; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does [JP]真夏の夜のらんらんるー wipe?
biweekly: 14 days after its last wipe is the basis for the estimate of [JP]真夏の夜のらんらんるー's next wipe. On Monday 2 November at 10:33 UTC the next wipe is due. 23 days 11 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Population
How is [JP]真夏の夜のらんらんるー ranked compared with the rest?
Filed under rankings: #15,339 for [JP]真夏の夜のらんらんるー on seven-day player hours, top 69% overall.
How many players are on [JP]真夏の夜のらんらんるー at the moment?
The live count for [JP]真夏の夜のらんらんるー stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
What Rust version is [JP]真夏の夜のらんらんるー on?
Rust network protocol 2634 and build 166652, on Windows, is what [JP]真夏の夜のらんらんるー runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is [JP]真夏の夜のらんらんるー, and is it online now?
You will find [JP]真夏の夜のらんらんるー online as of now. Its reported uptime gives the last restart as roughly 4 days 6 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 7 October 2026.
Is the performance on [JP]真夏の夜のらんらんるー good?
Server fps held at 59 on average across the last 48 hours, never dropping below 59. The entity count reached 88,230, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,094 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is [JP]真夏の夜のらんらんるー hosted?
The name of [JP]真夏の夜のらんらんるー points to Asia, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 203.10.98.3:28015.
How to join
How can you connect to [JP]真夏の夜のらんらんるー?
Enter client.connect 203.10.98.3:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.youtube.com/watch?v=G6N943NlCbw.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts6,^o^z
Game
gmvanilla
mp100
ts6
v2634
cs166652
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
