Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers32,314 players69 fresh wipes

Call no.11768 On the shelf · online

HUB

Online 202.36.95.89:25953 checked 13m ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#11,768
top 53%
Last wipeWiped27 OCT2026 · 1d 11h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 17:18 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020005:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 17:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6 daysbetween real wipes
on rhythm
43%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 17:18 UTC1d ago
– – running 0
21 OCT 2026Wed 21 Oct, 02:51 UTC8d ago
3 halved by day 1 6.6 days 0
14 OCT 2026Wed 14 Oct, 19:33 UTC14d ago
2 halved by day 1 6.3 days 0
2 OCT 2026Fri 2 Oct, 06:14 UTC26d ago
2 halved by day 1 12.6 days 0
30 SEP 2026Wed 30 Sep, 11:02 UTC28d ago
2 – 1.8 days 0
24 SEP 2026Thu 24 Sep, 11:09 UTC34d ago
0 – 6 days 0
23 SEP 2026Wed 23 Sep, 08:28 UTC35d ago
0 – 1.1 days 1
22 SEP 2026Tue 22 Sep, 14:33 UTC36d ago
2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
147/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
125/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
13/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
41/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on HUB?

You will find no gather rate in the name of HUB. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on HUB?

Size 5,000, seed 1: the game generates the procedural map on HUB. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is HUB filed under?

The Rust Server Index lists that include HUB are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to HUB, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: HUB gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at HUB?

Its recent wipes averaged 2 players at peak. 14 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does HUB follow?

There is no next wipe to predict for HUB, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 35 hours.

Players and ranking

How is HUB ranked compared with the rest?

Filed under rankings: #11,768 for HUB on seven-day player hours, top 53% overall.

How many players are on HUB at the moment?

Filed under live counts: HUB, 0 players on 5 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

Server facts

What Rust version is HUB on?

Rust network protocol 2635 and build 168909, on Linux, is what HUB runs. Steam keeps your game updated, but the protocol must match for you to join.

Is HUB reachable, and does it stay up?

The server is live at this moment: HUB. The uptime it reports puts the last restart at about 2 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 20 September 2026 it was first seen by Rust Server Index.

Is the performance on HUB good?

Server fps held at 102 on average across the last 48 hours, never dropping below 45. Buildings, deployables and everything else in the world came to as many as 161,806 entities. The peak memory figure stood at 4,062 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of HUB?

HUB gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 202.36.95.89:25953.

Joining the server

How can you connect to HUB?

Two ways in. Type client.connect 202.36.95.89:25953 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.