Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers37,293 players93 fresh wipes

Call no.15353 On the shelf · online

A Shockbyte Rust Server

Online 202.36.95.48:29874 checked 12m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipeWiped10 OCT2026 · 18d 3h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
163/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
107/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
19/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167528 (Build): Build on file: 167528; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does A Shockbyte Rust Server wipe?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 18 days 3 hours.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte Rust Server at #15,353, among the top 69% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

The live count for A Shockbyte Rust Server stands at 0 players, out of 40 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 167528, on Linux, is what A Shockbyte Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. About 18 days 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 10 October 2026 it was first seen by Rust Server Index.

What is performance like on A Shockbyte Rust Server?

The last 48 hours give an average of 233 server fps and a floor of 224. The entity count reached 8,263, covering buildings, deployables and all else in the world. Memory use reached as much as 4,956 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 202.36.95.48:29874.

Joining the server

What is the way onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 202.36.95.48:29874. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167528,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167528
Build Build on file: 167528.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.