A.Server.Test
Online 202.36.95.176:23236 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 22:10 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 21:42 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 20:48 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 20:35 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 19:19 UTC4d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 13:46 UTC6d ago |
– | – | – | 1 |
22 OCT 2026Thu 22 Oct, 13:03 UTC6d ago |
1 | held half | 2.3 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on A.Server.Test?
The name of A.Server.Test does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on A.Server.Test?
A.Server.Test runs a procedural map of size 2,500 with seed 45000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Where does A.Server.Test appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include A.Server.Test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for A.Server.Test?
These are the tags A.Server.Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How often is A.Server.Test wiped, and on what schedule?
No wipe schedule is kept for A.Server.Test: it makes a new world every few hours, and those resets are not wipes.
Population
Where does A.Server.Test sit in the rankings?
Filed under rankings: #6,416 for A.Server.Test on seven-day player hours, top 29% overall.
How many players are on A.Server.Test at the moment?
Filed under live counts: A.Server.Test, 0 players on 40 slots at present. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.
Operator and status
Which Rust build is A.Server.Test running?
Rust network protocol 2635 and build 168909, on Linux, is what A.Server.Test runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of A.Server.Test?
You will find A.Server.Test online as of now. Its reported uptime gives the last restart as roughly 22 hours ago. Of the last 5 full days, 120 of 120 hours were up, 100% of the time. On 22 October 2026 it was first seen by Rust Server Index.
How well does A.Server.Test perform?
Server fps held at 208 on average across the last 48 hours, never dropping below 124. Buildings, deployables and everything else in the world came to as many as 48,516 entities. Up to 3,454 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is A.Server.Test hosted?
There is no region on record for A.Server.Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 202.36.95.176:23236.
Connecting
What steps lead onto A.Server.Test?
Enter client.connect 202.36.95.176:23236 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.